Olgar Shiverstone
Legend
Xerox -- that's a good one. 
I consider D&D to be pseudo-medieval -- it tries to look that way, but really isn't (consider the equality of the sexes, for example, or the general lack of prejudice against races that is assumed in the default rules). In some ways it's an improved reality.
Given the number of modern ideas we've injected into a medieval background, I find modern language to be appropriate. Medieval language is great for an individual character, but difficult -- for me at least - -to sustain.
We use a few phrases that are pseudo-medieval -- "Well met", "Anon", "what, ho!", greater formality -- "good sir", and the occasional Formal mode of English (thee, thou, etc). It's not too common in the games I've played, except to mark a particular individual character or NPC.

I consider D&D to be pseudo-medieval -- it tries to look that way, but really isn't (consider the equality of the sexes, for example, or the general lack of prejudice against races that is assumed in the default rules). In some ways it's an improved reality.
Given the number of modern ideas we've injected into a medieval background, I find modern language to be appropriate. Medieval language is great for an individual character, but difficult -- for me at least - -to sustain.
We use a few phrases that are pseudo-medieval -- "Well met", "Anon", "what, ho!", greater formality -- "good sir", and the occasional Formal mode of English (thee, thou, etc). It's not too common in the games I've played, except to mark a particular individual character or NPC.