So y'all read wanting a game "a little more serious" than reenacting a silly (and very funny) 80s beer commercial, as no humor at all, must be "serious business"?
Gandalf tricked some trolls into arguing, and the delay caused by the argument led to an escape.
Clearly, such tactics have no place in D&D.
Cheers, -- N
Huh? You see a complaint in what I said? I was not complaining, or saying that the guy's anecdote was in any way bad. I didn't think it. I didn't write it.Umbran said:The OP reads, to me, more like you're complaining that they went to any lengths to be silly at all, not that the 80s beer commercial was so outlandishly silly that it stuck in your craw.
I agree. *Referring* to a common cultural gag is minor silliness. But I would put *reenacting* a common cultural gag, in game, as more a little further down/up the scale of silliness. <shrug>To me, referring to a common cultural reference for a joke is only a minor silliness.
Huh? You see a complaint in what I said? I was not complaining, or saying that the guy's anecdote was in any way bad. I didn't think it. I didn't write it.
You know, I get this kind of misunderstanding a lot around here. I wasn't complaining. I didn't even have a complaint or negative thought about the anecdote in my mind.
Gandalf tricked some trolls into arguing, and the delay caused by the argument led to an escape.
Clearly, such tactics have no place in D&D.
Cheers, -- N
2) Supernatural: Mostly serious, and kind of dark. But once or twice a season, there's an episode with major comedic spin. The plot's still relevant to the characters, but the audience (and even the characters) get to laugh on occasion at some antics.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.