Tattooed Monk as a 5-level PrClass... How's this?

Klaus

First Post
I was looking for a way to turn the Tattooed Monk (CW) into a 5-level class, but keeping the balance. I thought of making three changes to it:

- Every time the tattooed monk gains a new tattoo, he must give up one magic item body slot.

- A tattoo takes 1 day per class level to make and consumes special materials worth 1000gp per class level.

- Everytime a tatoo's effect is based on class level, it instead is based on class level x2.

How's that?
 

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But getting 5 tattoos over the course of 5 levels (as opposed to 10, with 5 "dead levels") make the class much more powerful, doesn't it?
 

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