Tavern Brawls are THE BOMB!

You know - I haven't had one of these in YEARS... In fact, I think I NEVER had one that I can remember - not in D&D, anyway.

I think by the time I was playing alot in school, everyone had heard of the legendary tavern brawls, and what had happened with them, and so now it was sort of a running joke (yet still true) that all taverns were owned by retired arch-mages who didn't take kindly to brawls in their places of business.

Then with 3E, well, that wasn't the case, but there just never was one.
 

log in or register to remove this ad

Graywolf-ELM said:
I'm DM'ing a very old setting, "Orc's of Thar"(For those of you who know of it, we are not using the whimsical aspect of it) The party is comprised of:

A Goblin rogue
A Goblin Druid
An Orc Ranger
A Shadow Elf Ranger
An Orc Barbarian
A 1/2 Ogre/Orc Barbarian

I'm planning a bar encounter at the next Horde meeting, with 3 rival tribes all partaking in the same bar. I'll be using the drinking feats in the Trusty Taverner's guide to enhance some of the patrons, and a feat that I have modified, from the original Orcs of Thar setting, for bar fighting.(Can I get in trouble for this?)

Brawling(Feat): This skill allows you to fight crowds using anything within reach, knocking opponents off-balance, swinging tables, chairs, etc. Brawling damage is not lethal, it just knocks victims unconscious when reaching 0 hp. A successful check allows you to double damage for each +1 in Strength bonus your character has. Damage is spread among opponents in the same group, up to ten attackers.

The bar will be filled with Orcs, Goblins, Ogre's, 1/2 Ogres, the party, when they come back from their coming of age ceremony, will be members of a tribe that are lower ranked in the Horde, so there will be plenty of fodder to touch off a good brawl.
Oh man, that sounds like *real* fun campaign!

On topic, some of my players used to feel compelled to have a brawl every single session. A few game weeks in the clink fixed that. Not that I dislike them, but it seemed like we were re-hashing the same stinking thing every time we got together, and it was a problem for one of the other players.

But yeah, busting a chair over someone's head (in-game, of course :p ) can be fun if not beaten into the dust.
 

francisca said:
Oh man, that sounds like *real* fun campaign!

It started as a side Adventure, for weeks that the mainline game GM could not make it. He joined in as a player, and everyone is having a blast. I'm putting the sessions in Story hour format over in the forum of that name.

Still a couple of adventures away from springing the Horde meeting on them, and the ensueing bar encounters.
 

Remove ads

Top