Mystie reaches for her meal and juice that was delivered, and they start floating away from her, towards the room. She is not sure who did it, but it does free up her hands to grab her backpack and other things, so she is thankful. She follows the others in the procession to the back room to discuss the job further.
[sblock=actions]Bubba: follow Mystie
Mystie: switching to the game thread
[/sblock][sblock=Mystie Thissiledew's Mini-stats]
Mystie Thissiledew
HP 23/23, AC 13, 10 Touch, 13 FF; Init -1,
Darkvision 60', Move 15'
Fort: +4, Reflex +1, Will +4, CMB -4, CMD 5
Perception +0, Sense Motive +0, Spellcraft +5, Linguistics +2, Stealth +0, Handle Animal +9
Dagger -2, d4-3
Lt Crossbow +0, d6,
range 80' increment, 9 bolts
Thrown Dagger +0, d4-3,
range 10' increment
.,,,.....,,,,,,..Orisons: Detect Magic, Create Water, Guidance, Stabilize, Mage Hand, Prestidigitation
.,,,.....,,,,,,.Cantrips: Read Magic, Message, Spark, Unwitting Ally (DC 14 Will)
.,,,,,,,,,Racial Spells: Dancing Lights (1/day), Flare (1/day), Produce Flame (1/day)
.,,.,,...Oracle 1st Lvl: 4/4 remaining;
Cure Light Wounds, Bless, Protection from Evil
.,,.,,.,,..Bard 1st Lvl: 2/2 remaining;
Share Language, Grease (DC 15)
.Bardic Performance: 8/8 remaining;
......,,.......Consumables: 1 Cure Light Wounds potion,
Mystie's Wand of Cure Light Wounds (25/25 ch)
......,,.......Consumables: 3 Alchemists' Fires, 1 Antitoxin
....,,.........Consumables: 2/6 days trail rations, 2/6 days of dog food
....................... Scrolls:
Endure Elements, Comp Languages, Diagnose Disease
....................Channels:
5 of 5 left, 1d6, DC 15
.........Immediate Action: Misfortune, force immediate reroll, once per creature per day
..................................If bad guy rolls 18-20, reroll
..................................If friend rolls 10 or less on an attack for the base die roll, reroll
..................................If friend rolls 12 or less on a dangerous save, reroll
..................................This consumes the swift action, Mystie and Jonas used
.................................
Bubba: Mastiff riding dog, Low light vision + scent; Perception +5, Understands Common
AC 13, Touch 12, FF 11
HP 16/16.... Fort +5, Reflex +5, Will +1; Move: 40'
..................CMB +3, CMD 15 (19 vs. Trip)
Melee: Bite +3, 1d6+3 plus trip
Tricks: Attack x2, Defend, Heel, Flank and Hunt
Effects:
In hand:
[/sblock]