Tekumel

Tekumel Links

I'm definitely a Tekuphile. Tekumel is one of the oldest, richest, and most unique settings out there. It seamlessly blends elements of many non-western cultures with elements of fantasy and sci-fi. It is so detailed that there are several unique languages that have been created for the setting. You can learn to speak Tsolyani! Here are a bunch of links to info about my favorite setting:

This one:
groups.yahoo.com/group/tekumel/files/
is part of the unmoderated Yahoo! e-group which is really cool to
read--lotsa old school gamers on there. There's also a moderated Yahoo! e-group where the professor responds to questions. Both are easily accessed
from the main page of www.tekumel.com:
www.tekumel.com/tekumel.html
which is also home to the Blue Room archive (lots more free stuff--much of it netbooks by Barker himself):
www.tekumel.com/blueroomframeset.html
and "The Excellent Travelling Volume" which is a description of everything published for Tekumel and what info can be found inside.
Brett Slocum's Tekumel site also has a good overview of the world and links to many other Tekumel websites:
www.skypoint.com/~slocum/tekumel/

If anyone likes this & wants published material and/or figs, follow the link on the site to "Tita's House of Games". They have the widest selection of in and out of print materials. Also, PHD games
makes Tekumel miniatures (if anyone likes minis but me). You can link to them from Tita's.

Some of the best material for Tekumel is undoubtedly the novels. The first two Tekumel novels are easiest to get on half.com or e-bay They're "Man of Gold" and "Flamesong" by M.A.R. Barker. The third novel called "Lords of Tsamra" and the fourth novel "Prince of Skulls" were recently published by Zottola Publishing and are available through "Tita's House of Games":
www.tekumel.com/tita/index.html

Those who are interested in the Tsolyani language can learn a world a day at:
www.geocities.com/teresh_...laday.html

Here is a preview of the art from the upcoming "Tekumel: Empire of the Petal Throne" game (from Guardians of Order) that will be coming out this summer:
www.guardiansorder.com/gr...loads.html

And, finally, here is a Tekumel newsgroup that is pretty much defunct but has a few Tekumel-related posts:
groups.google.com/groups?...n&safe=off

Enjoy!
MtbDM
 
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I read Man of Gold and thought it was pretty decent, and a buddy of mine has all the old Empire of the Petal Throne stuff, but I've never gotten to play there. It always looked great to me, though.
 


Joseph Elric Smith said:
I have and the hardest part I have found and usually why the campaigns have failed is my players refuse to learn or act as they should in the setting.
Ken

I had a very complete Tekumel collection at one time. I traded it for GURPS books and got the better of the deal

Not only was the system (Gadrisyal Deeds of Glory) very poor I found the setting unplayable.

Complex Bureaucratic scocieties with lots of laws and intricate roleplaying requirements are of no interest to any game group I have ever played with

I though the world was facinating but much too alien

Settings other than Western or pseudo oriental have been utter failures

We have tried-
Desert (No interest)
Polynesian (everyone refused)
Indo-European/Pagan/Modern(distastefull to several members)

Tekumel is weirder than even these
 

Well I am too much of a pack rate to get rid of it, heck I have all three editions, and will probably pick up the forth, when I get a chance, it sit on one of my many book shelves devoted to games I like but never play.
:(
ken


Ace said:


I had a very complete Tekumel collection at one time. I traded it for GURPS books and got the better of the deal

Not only was the system (Gadrisyal Deeds of Glory) very poor I found the setting unplayable.

Complex Bureaucratic scocieties with lots of laws and intricate roleplaying requirements are of no interest to any game group I have ever played with

I though the world was facinating but much too alien

Settings other than Western or pseudo oriental have been utter failures

We have tried-
Desert (No interest)
Polynesian (everyone refused)
Indo-European/Pagan/Modern(distastefull to several members)

Tekumel is weirder than even these
 

I'm just using standard D&D rules for the setting. Luckily the PC's are both intrigued and (in character) intimidated by a whole new society with it's own norms and behaviours. So it's been proving fascinating.

Good links above btw - thanks.
 

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