Crazy 'Scaper said:Most races are very similar to the way they are presented in the PHB. Humans are humans, dwarfs still look and act like dwarfs despite their campaign-specific background. Gnomes are ugly (no change there, then) and there are no halfling. Elves are tweaked a bit but no more so than in, for example, Blackmoor.
Crazy 'Scaper said:None spellcasting classes are pretty much by-the-book and the devine classes are closely linked and customised to their patron deities (as I think they should be). There's some extra flavour for arcane spell-slingers but basically they still use Vancian "fire-and-forget" spells.
Crazy 'Scaper said:Blackpowder weapons exist but are pretty rare.
Crazy 'Scaper said:One of the human empires is essentially Rome with the serial numbers filed off so any player who thinks that they have a passing familiarity with Rome (by which I mean they've seen Gladiator or Ben Hur) will be able to get a handle on the culture pretty quickly. This is a very important selling point for me.
Crazy 'Scaper said:The idea of the free Living Arcanis adventures sounds interesting but I assume that I'd have to join the RPGA for that and if I'm not mistaken you have to go to a Con to do that.
kenobi65 said:Yup, that'd be Coryan. Milandir is a lot like medieval Germany, the Hinterlands are a lot like Eastern Asia (Mongolia, maybe)...so there's some hooks there for you.
Crazy 'Scaper said:I think that I'm going to give it a shot. I'll try to find out whether or not my FLGS deserves the "F" when I see if they'll let me crack open the shrink-wrap on the Player's Guide first but if not I'll probably still buy it. I assume that the Codex and the Player's Guide are pretty essential, but are there any other books that I should probably start thinking about picking up if I do like the setting?
The idea of the free Living Arcanis adventures sounds interesting but I assume that I'd have to join the RPGA for that and if I'm not mistaken you have to go to a Con to do that. There aren't that many in the North of England (where I'm based at the moment) and, much as I'd like to go down to GenConUK, there's no way I'm going to travel the length of the country to hang around a tent at Butlins.
SamhainIA said:i dont know i always had a feel of Milandir as more of old Russia, i think they even have hussars (sp) there is also a celt feeling to the League of princes and the Kio in specific. And if i took a stab at it i would say the the Khitani are very feudal japan in nature, but i havent had much dealing with them.
one thing to note that there are NO half elves either, the elorii and humans can not interbreed.
Paradigm said:Some are already retired, but the best of them will see print as mini campaign in the near future.
Good! Another convert!Crazy 'Scaper said:Nothing I've read so far has put me off and Arcanis is looking better and better to me.
Yes, that's about right.Most races are very similar to the way they are presented in the PHB. Humans are humans, dwarfs still look and act like dwarfs despite their campaign-specific background. Gnomes are ugly (no change there, then) and there are no halfling. Elves are tweaked a bit but no more so than in, for example, Blackmoor.
Right.None spellcasting classes are pretty much by-the-book and the devine classes are closely linked and customised to their patron deities (as I think they should be). There's some extra flavour for arcane spell-slingers but basically they still use Vancian "fire-and-forget" spells.
In theory, anyway. You'll find Freeport overflowing with them. Perhaps I should quantify my original statement...firearms are regulated by various governing bodies, including certain membership requirements. In other words, you have to have the right credentials (papers, noble birth, etc.) to legally carry/own one. Since Freeport isn't exactly a place of law and order, the guns are all over the place.Blackpowder weapons exist but are pretty rare.
Yep! You'll note my ridiculously over-the-top character in my story hour, Quintus Aurelius Ignatius, a legionnaire. He's a mish mash of Gladiator and Ben Hur, basically.One of the human empires is essentially Rome with the serial numbers filed off so any player who thinks that they have a passing familiarity with Rome (by which I mean they've seen Gladiator or Ben Hur) will be able to get a handle on the culture pretty quickly. This is a very important selling point for me.
Think of the Codex as the flavor info (sort of the World Guide) and the Player's Guide as the rules for gaming. From there, it depends on the player types. For example, if you play a ss'ressen (like my brother does), the Ssethregore book is a must.I think that I'm going to give it a shot. I'll try to find out whether or not my FLGS deserves the "F" when I see if they'll let me crack open the shrink-wrap on the Player's Guide first but if not I'll probably still buy it. I assume that the Codex and the Player's Guide are pretty essential, but are there any other books that I should probably start thinking about picking up if I do like the setting?
As others have said, this isn't the case at all. To reiterate: it's free. You pass a test and download the adventures off the web. You do NOT have to go to a con at all.The idea of the free Living Arcanis adventures sounds interesting but I assume that I'd have to join the RPGA for that and if I'm not mistaken you have to go to a Con to do that. There aren't that many in the North of England (where I'm based at the moment) and, much as I'd like to go down to GenConUK, there's no way I'm going to travel the length of the country to hang around a tent at Butlins.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.