Some good divergences on dwarves.
I know die_kluge is tired of seeing the same old cliche dwarves. I for one see value in retaining some semblance to the dwarven stereotype. Certain people are attracted to that character type, so to eliminate it completely might turn them away. In turn, however, I think each world should have a different take on dwarves, so that you can see the stereotype AND something different.
In my world's case, the dwarves are still short and still have beards. But I've twisted both the gnomes and dwarves such that the gnomes enslaved the dwarves at one point in their history. I think that twist, and all the cascade effects to explain it will make dwarves different in my game, than the stereotype. Yet they can still be played as the gruff, battle-axe swinging stereotype.
Some things I didn't go into detail (and I'll need to when it becomes relevant in my campaign) is that each race developed in isolation relative to the others. Thus dwarves shouldn't get the racial combat bonuses, except perhaps, for fighting gnomes. I'll probably want to check through the ability list and adjust it accordingly.
In addition, there are no dwarven arcane magic users. Dwarves lost that ability a thousand years ago. This trait actually plays into the old D&D stereotype, but ironically enough I had a plot reason for this before I decided dwarves would be the race playing this role. It worked out nicely.
For myself, I think it was a good twist that the dwarves and gnomes were at war. That's counter to what most people consider stereotypical. That they were enslaved by the gnomes goes counter to what most people think of gnomes and dwarves. It also breaks the traditional elf-dwarf rivalry and the dwarf-goblinoid enmity.
The other odd parameter in my game is that the PCs are restricted to the human race. This sets all the other races as NPC races, further changing how the players interact with these races. As some players in my game have commented, they get the feeling this is modeled after "ST:Enterprise" with the humans being the new race in town.
Janx