Samuel Leming
First Post
The Monk. I've seen more controversy regarding this class than any other in the core rules. In my experience, players usually don't want to play the monk as written. They shoehorn their martial artist character concepts into this class because there's no other way to get a competent unarmed combatant in the standard rules. Usually what they want to play is closer to a fighter, swashbuckler or rogue with unarmed skills.
Do you allow monks in your games? If so, what changes do you make if any? Is there anything you add from other sources?
In the next campaign I'll run, the monk will follow a more western tradition. I'll start with the cloistered cleric from the Unearthed Arcana and modify that using the spontaneous casting rules plus a few other minor modifications.
If a player wants to play a "martial artist", I'll let him build it using the fighter class(or whatever makes sense for that character) and some unarmed combat feats I'm still working on. What I have now doesn't balance very well yet. If a player really wants to play a standard monk as presented, and I've rarely seen that happen in the last twenty-five years, I'll let them. I'll rename the class as Shou Lin or something to avoid confusion and the character will hail from just a little bit past way way waaaaaaaay over there.
Sam
Do you allow monks in your games? If so, what changes do you make if any? Is there anything you add from other sources?
In the next campaign I'll run, the monk will follow a more western tradition. I'll start with the cloistered cleric from the Unearthed Arcana and modify that using the spontaneous casting rules plus a few other minor modifications.
If a player wants to play a "martial artist", I'll let him build it using the fighter class(or whatever makes sense for that character) and some unarmed combat feats I'm still working on. What I have now doesn't balance very well yet. If a player really wants to play a standard monk as presented, and I've rarely seen that happen in the last twenty-five years, I'll let them. I'll rename the class as Shou Lin or something to avoid confusion and the character will hail from just a little bit past way way waaaaaaaay over there.
Sam