Kunimatyu
First Post
So recently, partially inspired by Sandstorm and partially inspired by re-reading the original 1001 Nights(or the 1932 translation, whatever) I'm interested in the Al-Qadim Arabian Adventures setting. I'm curious particularly about 3.0/3.5 Al-Qadim campaigns -- what did they consist of? How were they different from "normal" (ie. faux-Tolkien/medieval) campaigns in plot, villains, objectives, monsters, PC actions, etc? Did the players really get into the feel of the setting, or were they just Europeans in a different setting?