Tell me how you've used Ronin Arts pdfs

Man-thing

First Post
Recently it was announced by Phillip Reed that they had released their 200th product with an accompanying prize. So I was thinking what do you do with Ronin Arts pdfs in your game?

Two of my most recent evil GM acts (although the list of vile acts is starting to become daunting).

1) Treasure of a different kind

One of my PC had the gall to suggest that they did not receive enough treasure per level and that's why they failed to meet challenges (poor equipment his argument; poor planning mine). Anyway while trapped on Gehenna after falling through a colour pool storm in the Astral. To their dismay they found their bags of holding did not function on this layer, so treasure becames something they had to be selective about. But, because I may at times be somewhat stingy with my treasure allotment I provide a fairly difficult encounter with poorly hidden rewards. My players have gotten pretty complacent about treasure (magic pile, gold pile, gem pile sort of adventurers) so I knew I need something special. So I turned to Ronin Arts' 101 Mundane Treasures

Crown of the Medusa: A hideous piece of art, this crown is large and heavy,
with a dozen sculpted snakes rising in a ring around it. The snakes all
leer forward, mouths open, metal teeth glistening. The eyes of the
snakes are small green gemstones. Value: 10,500 gp Weight: 22 lbs.

and

Dwarven Stone Drums: Four large (24”) stone drums mounted to a wheeled cart [broken] that is designed to be pulled. The drums are ornamented with dwarven runes, silver and gold designs, and other minor artistic embellishments. The cart, constructed completely of stone, is in excellent condition. Value: 16,475 gp Weight: 2,560 lbs.

Thus I was content that I had provided more than enough treasure for that encounter. They did take the Medusa Crown and carried the whole run of the campaign. They assumed it was a plot device and refused to part with it and went to great lengths to protect it.

2) The Escort Mission

My PC's hate escort/guard missions in fact in opening negotitation they will often now ask what they should do is the caravan does not reach X. So they've signed up to protect a caravan moving a noble lady from one city to another through the hills plagued by goblins. Sadly this mission ended in humilation and defeat at the PCs did not heed early warning of foul magics.
For foul magics I turned to Ronin Arts' A Dozen Disgusting Spells to create goblins armed with scrimshaws of vacate bowels and a few others for A Dozen Troublsome Spells (scrimshaw spell from The Game Mechanics). Demoralize and smelly the "heroes" we unable to prevent the ladies abduction and had to sulk back to town. (They need some supplies before vowing revenge.)

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So how do you use Ronin Arts stuff?
 

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Cool thread! To encourage participation (I love to hear how people use this stuff in their games) I'll give each person that shares how they've used Ronin Arts PDFs a free "Dozen" PDF of their choice.

Just post here and then e-mail me your chosen PDF. roninartspresident@yahoo.com
 

Well, if my plans of running a Halloween game had panned out, I would have used Visions 2.

DM's Directory of Demiplanes should be the source of a few plot hooks in my upcoming planar game.
 

Psion said:
Well, if my plans of running a Halloween game had panned out, I would have used Visions 2.

DM's Directory of Demiplanes should be the source of a few plot hooks in my upcoming planar game.
I don't think that meets the criteria. Haven't you used anything specifically. What were you planning to do with visions?
 

Possessors served asa start to the campaign. One of the first nights as the party was out adventuring they saw the lights in the sky as the possessoirs invaded the world. Then over the next few weeks they saw evidence of people dieing and disappearing. Then they hada few envounters with them, and really were wondering what they heck they were. I had a whole back story on how they were accidently summoned by some NPC friends of the group and it was sort of the fault of one of the players, though not intentionally and not that she had any way of knowing.

The treasures, clothing, and other more mundane ones have been used to spice up treasure or fill in the details of a plce.

I plan on using some of the aspects of Visions 1 in towns especilaly the use of Jack o Lanterns to scare of evil spirits.
 

Dang. can't wait for my print copy of DM's Guide to Demiplanes to get here, so I can start using it.

I guess this doesn't technically count, since I don't have the book yet, but I PLAN on using at least one of the Demiplanes in that book as a sidetrack for my PC's on their way back from some plane hopping. Between that book at Beyond countless Doorways, and the new Ronin Arts factions PDFs, I may even start a whole phase of my campiagn focusing on the planes. That religious faction that seeks to wipe out all other religions already sounds close to a group in my campiagn, I hope to use that faction as a way of fleshing out the current group.
 

Crothian said:
Possessors served as a start to the campaign.
I actually only picked this one up a couple of days ago. If they don't make it into my Blackmoor campaign I may saved them for an aggressive alien race in d20 future.
 

I've purchased several dozen Ronin Arts pdf's, and here's some of the things I've done with:

1. DM's Guide to Demiplanes-I just built an adventure around the Bone Fields.
My players need to figure out how to get into the mauseleum that can't be gotten into, even though they are a high level bunch of LG characters. Hilarity ensues.

2. From the same pdf: Pulled out the Blackguards Tomb and used it as the resting place of an important artifact. It's an extra-dimensional space underuneath an evil temple now.

3. 101 Unusual treasures: I've added them to my custome game charts, so they now come up randomly when art is generated. I've also added many other itenms from the Unusual Series, like cloths and weapons.

4. I have plans for many others.
 

Psion said:
Well, if my plans of running a Halloween game had panned out, I would have used Visions 2.

What were you going to use?

Here's some useless trivia: The sample Phantasmal Muses in Visions 2 are based on my wife and her girlfriend, more specifically, as the Black Duchess and Lady Katarina Vought, respectively.
 

So what have people used in Ronin's Modern Line or Future Line?
(I currently don't run a modern or future campaign but I'm hoping to soon.)
What are people using?
 

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