madelf
First Post
I'm intrigued by some of the extremely rules-light OGL/D20 systems cropping up. I'm hoping someone can tell me a little about them. To be clear, I'm talking about things like Simple20, Quick20, etc - something like True20 is not, to me, particularly rules light (I'd consider it more rules-tolerable) D&D and typical D20 very much isn't for me, but one of these stripped down versions just might be. I figure it's worth getting some input on.
What are they? (I know of a couple, but there may be others).
Are there any you'd recommend as being the best, and if so, why do you feel that it is?
What are the major differences between them?
How compatible with standard d20 products are they? Can I use a standard D&D setting, adventure, NPC, or monster without major conversion? Are some more compatible than others, and if so, which ones are most compatible?
To fill you in on what I'm looking for...
I want a rules-light system that I can build a campaign around. I want to be able to pull material from fantasy, western, pulp and steampunk source books and be able to use it without re-inventing the wheel. I'll likely tinker with some rules to suit myself, regardless, but I want something solid and versital to build from - something that isn't so far from the available material that I have to build everything from scratch to run a game.
Thanks, in advance.
What are they? (I know of a couple, but there may be others).
Are there any you'd recommend as being the best, and if so, why do you feel that it is?
What are the major differences between them?
How compatible with standard d20 products are they? Can I use a standard D&D setting, adventure, NPC, or monster without major conversion? Are some more compatible than others, and if so, which ones are most compatible?
To fill you in on what I'm looking for...
I want a rules-light system that I can build a campaign around. I want to be able to pull material from fantasy, western, pulp and steampunk source books and be able to use it without re-inventing the wheel. I'll likely tinker with some rules to suit myself, regardless, but I want something solid and versital to build from - something that isn't so far from the available material that I have to build everything from scratch to run a game.
Thanks, in advance.