Critical Role Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.


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Exandria attempts that, but it being unwilling to deal with the actual ramifications of war means you end up with either obvious morals like "Making refugees bad, helping refugees good" or have to add in stuff I don't think most players would want ...

Well, hold on a second there.

You sound like you are criticizing Exandria for not having things that you admit the players don't want anyway.

What's up with that?
 

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