Critical Role Tell me the selling points of Tal'Dorei / Wildemount, without mentioning Critical Role, Matt Mercer, etc.

Just want to play Devil's Advocate for a second but why would you need to purchase this particular book to make up a new setting with a new threat?
You don't, it's a book for playing in the Critical Role setting.

If the podcast didn't exist but the sourcebook did it'd barely have anyone buying it.

It's like how you can sell tons of Batman action figures but you'd barely sell a fraction of them if they were "Flying Fox Man."
 

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Conan doesn’t have robots or crashed ships etc and same with blackmor
(FYI - robots and crashed alien ships were not only integral to blackmoor as the seminal campaign setting from which D+D developed, they also featured as prominent plot points in the first published D+D adventure; greyhawk came along later with gary's sword+sorcery weird-fantasy pastiche, but dave's blackmoor was quasi-medieval science-fantasy from day zero)
 

I realized that I recoomended Exandria as a fairly standard D&D setting, but updated, but didn't explain what "updated" means.

Basically, no species is "evil" just because, so while specific species will tend to dominate specific regions, as in most fantasy settings, it is not unusual to find representatives of any given species in a given place. And even the worst bad guys have motives - their goals are usually rational from their perspective. Conflict is therefore driven not so much by "good vs. evil" as by circumstances, politics, ambition, greed, and so on.

That's not to say that there aren't some foes whose goals are inimical to just about everyone else, as the Chroma Conclave and Vecna have featured, and there are species such as mind flayers, who are just never gonna get along well with others because, well, they need to eat sentient brains. Not to mention the undead and entities from the lower planes in particular, who are mostly antithetical to mortal life. But for the most part, you can't assume that someone is an antagonist just because they're an orc, a drow, a gnoll, or whatever.

As well, the setting is very modern in its sensibilities about gender, sexuality, and tolerance in general. For me this is another feature.
 

Yes, we have mentioned several times that the setting is modern, without really explaining what we mean by that. It’s not a unique feature, but it is one that makes it different from a couple of the alternatives that have been mentioned.
 

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