werk
First Post
here's a few...
Unexpectedly difficult opponents. Throw a couple generic hill giants and a 15th level kobold...that kobold can do some real damage while the party focuses on the meat.
Enemies in waves. Coming from a sports med background, I can appreciate interval training. Send in a wave of mooks, a couple rounds later a few more bad guys show up and they are a little tougher, couple of rounds later a couple casters show up, a couple rounds later a champion with a couple pets, couple rounds later a few more casters.
They start out so overconfident, wasting spells and resources, but by the time the third or fourth wave shows up you'll really start to get 'the look' from your players.
Difficult terrain/crowd control spells.
Unexpectedly difficult opponents. Throw a couple generic hill giants and a 15th level kobold...that kobold can do some real damage while the party focuses on the meat.
Enemies in waves. Coming from a sports med background, I can appreciate interval training. Send in a wave of mooks, a couple rounds later a few more bad guys show up and they are a little tougher, couple of rounds later a couple casters show up, a couple rounds later a champion with a couple pets, couple rounds later a few more casters.
They start out so overconfident, wasting spells and resources, but by the time the third or fourth wave shows up you'll really start to get 'the look' from your players.
Difficult terrain/crowd control spells.