Template Epic Spell (Applying templates through Epic Spells)

Why not drop the mitigating factors buddy?

Seems to me that you should focus ONLY on the DC for now, and do those at some other point. Good idea though... I'll have to do a half-dragon template version so I can screw with the dragons by saying I have half thier power :p.
 

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Xeriar said:
Increase the Ad Hoc max HP to +60, and change the ad hoc +12 HP/HD to +120 (count each point as a special ability).

I agree to max hp ad hoc +60, consider it done... I thought that +30 was a little bit on the low side. I think +80 for the +12 hp/hd is enough, though.


Double or triple the cost for the attribute increases. They are racial, and not inherent bonuses.

Actually, I think I'll go with +10 for each ability increase, as extraordinary abilities which are equivalent to feats cose. +10 for each ability raise.

As I think about it more, this should just be a straight 'instantanious' duration out of the box. No freaking x2.

Care to elaborate why?


Typically, however, I use a different skill item rule than many:
Cost = bonus cubed x 10 (x10 again for epic), with the limiter that you cannot make an item with more ranks than you have :-)

I don't see what this has to do with an Epic Spell which is not to be put into an item (-;

I think the XP limitation rule needs to be nixored immediately. There's no reaon for it, limit it to 1,000 XP per caster level and you are fine. Change backlash damage to 160d6, and burn 80k XP, and the whole spell seems a bit more appropriate.

I agree! Although 1000 XP per caster level is a bit too much in my opinion. Personally, I would go for (Caster Level)*1000/3 or (Caster Level)*1000/4


creamsteak said:
Why not drop the mitigating factors buddy?

Seems to me that you should focus ONLY on the DC for now, and do those at some other point. Good idea though... I'll have to do a half-dragon template version so I can screw with the dragons by saying I have half thier power.


Consider it done. Mitigating factors need not be considered.
 
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I was working on this exact same thing!!!

Add in some mitigating factors...

100 day casting time
requires 10 (or so) additional casters
Does 10d6 damage to each caster every day
Requires the sacrifice of 100 ordinary versions of the creature to be made a paragon.

Etc. Could be fun.
 

SpuneDagr said:
I was working on this exact same thing!!!

Add in some mitigating factors...

100 day casting time
requires 10 (or so) additional casters
Does 10d6 damage to each caster every day
Requires the sacrifice of 100 ordinary versions of the creature to be made a paragon.

Etc. Could be fun.

I originally had mitigating factors in there, but I removed them because those are cantrips in comparison when coming to the creation of the actual spell. However, I like the "requires sacrifice of 100 ordinary versions of the creature"-thingy (-: Great for flavour!

If you are working on the same thing, do you have some different approach to some of the abilities?
 

I would set the duration to 'instantanious' automagically because this is inherently a kind of ascension spell. It uses the transform seed as its base (obviously), but the change really isn't magical after it has been completed.

Also, from a flavor aspect, item creation cheese aside, thousandth-level characters are insanely ridiculous.

As an example, I have a 120th-level archmagess in the world I designed for WotC (crossing my fingers there :-) - but she's nearly 4,000 years old, cannot remain in the world much longer, is already a demigoddess, and beyond stating her level, she is not actually a statted character.

So, I would try to avoid forcing DCs into the thousands. Indeed, I'm halfway tempted to change the XP penalty from 1 DC per 100 to 1 DC per 10. Still not sure if it's balanced, but it seems to make so much more sense.

Either that or drop the base of 10 for seeds to a base of zero, with a 1-round casting time (increase rounds to minute, up to 10 minutes, than hour/hours, then days up to a year and a day, for time-based mitigating factors).

Maybe both :-)
 

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