Temple of Elemental Evil discussion thread (merged)

I thought about adding one reach weapon to my party (my Barbarian already learned Combat Reflexes, as I didn't know what else to choose ;). But he's quite happy with his new Greatsword, and since I have the same problem as Mort and can't get out of the temple, I won't have the chance to buy a reach weapon (and couldn't find one there yet)... :D

Did anyone else find this "Great Cleaver" !? Now that's one nasty weapon... seems to be martial and one-handed... 1d10 damage with 17-20/x3 crit!!! :eek:

I really hate, that there is ZERO description of the magic items, tho... no clue what to do with some of those or what their powers are... (like Lareth's Staff of Striking or Robe of Entanglement, or some belt, there isn't even a slot for belts).

Bye
Thanee
 

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Just for the record, my (now 7th level party) consists of...

Half-Orc Barbarian 6/Fighter 1 (Greatsword) +16 attack un-buffed :eek:
Human Ranger 6/Barbarian 1 (Twin Maces)
Halfling Rogue 5/Ranger 2 (Twin Daggers)
Elven Cleric 7 (Longbow or Longsword)
Human Sorcerer 7 (who has learned Heighten Spell, which is unusable due to always crashing the game :()

NPCs: Spugnoir (who is a 7th level wizard with zero 3rd or 4th level spells, as he doesn't seem to learn any new ones! ;) He only ever casts Read Magic, Magic Missile and Cat's Grace for me, doh! He could be sooo useful...)

Bye
Thanee
 
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Thanee said:
I really hate, that there is ZERO description of the magic items, tho... no clue what to do with some of those or what their powers are... (like Lareth's Staff of Striking or Robe of Entanglement, or some belt, there isn't even a slot for belts).

From memory, Lareth's staff doesn't actually radiate magic.

I'm guessing maybe the belt is a quest item of some sort?

I've also got a "Sealed Letter" that I found on one of the temple priests after killing him that there doesn't seem to be any way to open or read... I'm wondering if that was a quest item as well. Maybe if I'd Diplomacied him instead of obliterating him, he'd have told me to give it to someone...

-Hyp.
 

Thanee said:
Human Sorcerer 7 (who has learned Heighten Spell, which is unusable due to always crashing the game :()

I haven't tried this myself yet, but I understand that the Metamagic bug is that when you point at the feat, it tries to display the feat description... and if that description is longer than 210 characters, the game crashes.

There is an edited version of the feat file here: http://www.kasec.org/feat.mes

The suggestion is that you copy it over the current file feat.mes (you'd need to have a hunt to figure out which directory it's in) - all the descriptions in this version are less than 210 characters.

Like I say, I haven't gotten around to doing this myself yet, so if you try it and your computer blows up, it's not my fault ;)

-Hyp.
 

Hypersmurf said:
I've also got a "Sealed Letter" that I found on one of the temple priests after killing him that there doesn't seem to be any way to open or read... I'm wondering if that was a quest item as well. Maybe if I'd Diplomacied him instead of obliterating him, he'd have told me to give it to someone...

-Hyp.


Yes, the sealed letter is a quest item. The priest you kill gives you the quest. I killed him as well. Got the letter, there is NO WAY to open it. :rolleyes:
 

Thanks a lot, Hypersmurf! :)

It's just a text file as it seems, so it can hardly blow my computer up! ;)

Gonna try this right away...

Oh, and Mort, I have found the way out now... if you are at the same place I was, then you have to get to the top left corner of the map, which contains a stair to the earth temple. There you find stairs up to the ground floor at the bottom of the map!

Bye
Thanee
 

Hypersmurf said:
From memory, Lareth's staff doesn't actually radiate magic.

Well, not much in this game does, at least items do not (Detect Magic is kinda useless)... or do you mean those items that list as "magic longsword" for example, that they radiate magic?

The staff definitely is magical, and a +2 heavy mace ore somesuch it seems. And you can activate it to "set a charge", putting the setting on 0-3. Havn't tried yet, what this does (I guess some extra damage and draining charges so once those are used up the staff will be useless).

Bye
Thanee
 

Thanee said:
Well, not much in this game does, at least items do not (Detect Magic is kinda useless)... or do you mean those items that list as "magic longsword" for example, that they radiate magic?

If you cast Detect Magic, and run your cursor over items in the inventory of the caster, certain of them have a tool-tip pop up that says "Magical". (It doesn't work if you check anyone else's inventory.)

And I thought that Lareth's staff didn't show up as magical... but I'll have to have another look.

-Hyp.
 

Circle of 8 patch

Being in Britain, I couldn't get the game until a couple of days ago and I am desperate to play but am put off by all the bugs etc. So, my question is this- if I install the Cof8 patch, what happens when the official patch is released? Would I be better off teasing myself ;) and leaving the game in its box until the official patch is released, or should I devour it now in an orgy of self-gratification?

A lot of you seem to have enjoyed the game despite the problems, but I think endless crashes and so on would taint the experience for me.
 

The patch seems to work fine (it also can be removed easily (havnt tried this, tho), and you can always un- and reinstall the game) and the link above by Hypersmurf also fixes another really annoying bug!

The game can be played in different ways, so you still can have fun once the official patch is out.

Bye
Thanee
 

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