[*]The maps all like they've been generated using the random generation method from the 1e DMG. I mean, seriously... each level of the dungeon fits exactly within a single page, filling up almost all of the "white space", and there are a host of diagonal corridors and rhombus/triangle/diamond-shaped rooms?
This. When the GM showed us the pic of the entrance I was expecting the awesome! But got a grinding slugfest instead. And that's on two or three tries.I guess for me it was the fact that it turned into a giant dungeon crawl. After the awesome that was T1 and the village of Hommlet I was expecting something major for T2-4. Instead it became the longest dungeon crawl I had ever been in. It got really boring after the 8th or 9th foray in and we gave it up for greener pastures. *shrug* I hold no real animosity towards it but wouldn't really want to go through it again.

This. When the GM showed us the pic of the entrance I was expecting the awesome! But got a grinding slugfest instead. And that's on two or three tries.![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.