Mercurius
Legend
This is a variant on "Desert Island Discs" (which has been made irrelevant by mp3s, but I digress). If some situation arose in which you could never purchase or find another D&D book but you have a lot of time to play D&D for years upon years; let's say the apocalypse--in whatever variant--occurs and you can grab 10 D&D books from your shelves. Which ones do you take?
Some guidelines:
Speaking for myself, I'd start with a group of 4E core books, maybe PHB 1 and 2, MM 1-3, and the Rules Compendium - that would give me a nice selection of character options, a ton of monsters, and the core rules, and leaves me with four slots left, probably fluff-oriented. I have to go with the 1E DMG - how could I not include it? That leaves me with three - and beyond that it gets dicey.
Do I need 4E DMG? Probably not. What about something for the planes, either the Planescape box or the 4E Manual of the Planes? If so, that leaves me with two. A Pathfinder book? Core Rulebook or Gamemastery Guide? Hard to say. If so, I'd have one "fluff" book left, maybe a campaign setting for inspiration - the 3E Forgotten Realms Setting book or 1E gray box? Monte Cook's Arcana Evolved (or Ptolus?) A Scarred Lands book? One of the 4E campaign settings? Wilderlands of High Fantasy box set? I'd be tempted to include Deities & Demigods for reading sake. Maybe a 4E DMG? Doesn't seem necessary.
Hmm...I can't really definitively answer this question beyond the first seven or eight products. I'll have to come back to it after some thought, but I'd love to see some lists - maybe they will help me with my own!
My Tentative List
Some guidelines:
- No DDI, no computer, no PDF folders, etc. Paper versions only.
- Stick to D&D - any edition, any version (including Pathfinder, retro-clones, etc). However, you can pick system neutral books (e.g. Ultimate Toolbox).
- Monetary value is meaningless - the value is for play and reading enjoyment only.
- I don't mean just books but products as well - as long as they are "meatspace" and were actually sold as a single product.
- Please list 10. In case you're wondering, I chose 10 and not, say, 5 to avoid boring lists that include only the core books of your favored edition and the required classic 1E DMG and one other book. I want something a bit deeper - and I want to know what you cherish among your collection, and what you find to be the most useful for extended game play.
- Yes, you do have dice.
Speaking for myself, I'd start with a group of 4E core books, maybe PHB 1 and 2, MM 1-3, and the Rules Compendium - that would give me a nice selection of character options, a ton of monsters, and the core rules, and leaves me with four slots left, probably fluff-oriented. I have to go with the 1E DMG - how could I not include it? That leaves me with three - and beyond that it gets dicey.
Do I need 4E DMG? Probably not. What about something for the planes, either the Planescape box or the 4E Manual of the Planes? If so, that leaves me with two. A Pathfinder book? Core Rulebook or Gamemastery Guide? Hard to say. If so, I'd have one "fluff" book left, maybe a campaign setting for inspiration - the 3E Forgotten Realms Setting book or 1E gray box? Monte Cook's Arcana Evolved (or Ptolus?) A Scarred Lands book? One of the 4E campaign settings? Wilderlands of High Fantasy box set? I'd be tempted to include Deities & Demigods for reading sake. Maybe a 4E DMG? Doesn't seem necessary.
Hmm...I can't really definitively answer this question beyond the first seven or eight products. I'll have to come back to it after some thought, but I'd love to see some lists - maybe they will help me with my own!
My Tentative List
- 4E Player's Handbook
- 4E Player's Handbook 2
- 4E Monster Manual
- 4E Monster Manual 2
- 4E Monster Manual 3
- Essentials Rules Compendium
- 1E Dungeon Master's Guide
- One of: 2E Planescape box set or 4E Manual of the Planes
- - 10. Two of: Deities & Demigods, Wilderlands of High Fantasy, 3E Forgotten Realms Campaign Setting, 1E Forgotten Realms gray box, Arcana Evolved, Ptolus, 4E Eberron Campaign Guide, 4E Dark Sun Campaign Guide, Pathfinder Core Rulebook, Pathfinder Gamemastery Guide, Ultimate Toolbox, 4E Dungeon Master's Guide 1 or 2, Scarred Lands Ghelspad, etc...
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