RangerWickett said:Of course, if whoever built the dungeon had any sense, they'd just put poison in all the vials. Shame on you for trusting someone who makes death-traps for a living.
RangerWickett said:On a related note, the funniest puzzle I ever heard of was one of those classic "One of us answers all questions truthfully, the other always answers in lies. Behind one lies certain death, behind the other, the way deeper toward the treasure you seek. You may ask only one question, and ask only one of us, if you wish to pass."
Thing is, the PCs come to a room in a dungeon where there are two giant skulls with long, jagged teeth, sitting over two doorways. The way they're placed, if you tried to walk through either door, the skull could easily chomp down on you and tear you to bits.
The eyes of the skulls flare with fire, and the PCs listen as the skulls say their riddle. They spend a few minutes discussing what to ask, and eventually hit on a proper question, "Would the other skull answer that its door is safe?"
*shrugs*Ashrem Bayle said:#6 looks like it is used for a different purpose, so I wouldn't pick it!![]()

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.