Friend of the Dork
First Post
Well, let's see it then. You didn't say anything about 1st level, which is a somewhat different comparison.
Yes, well builds are nice and whatnot but I like to see builds that works across the levels and not just level 10 or 20. A major disadvantage two any TWF builds is that they require alot of feats to work well, while the more traditional builds are less "costly" but are of course improved by feats as well.
So, Power Attack and Cleave? Cleave is nice, but you have to hit, and there has to be an adjacent opponent, and it only works on a felling blow, and you still have to hit. On the other hand, two weapons has a good chance of wounding/killing two kobolds or maybe even two orcs, every round. And the Dex-based fighter has (likely) a better initiative and a better AC.
Actually, in PF Cleave now only requires a hit with the first attack (thus power attack is not preferred as hitting is more important). Power attack would be reserved against high-hp enemies with not too high AC. The drawback is that Cleave is single attack only, thus not that useful after 6th level and up (Great Cleave is probably a better option then).
Somehow I got in a hurry and messed that up.
Try: Base stats Str 14, Dex 14, Con 14, Int 10, Wis 14, Cha 10, +2 Dex (human), two advances to Dex. Final Dex 18. Everything dex-based goes down by 1, the change to Str is inconsequential.
Ah ok then it makes sense. Also, I just realized the OP wanted 25 point-buy, which is Epic Fantasy scores and generally favors MAD characters.
Reversing Str and Dex, the Str-based fighter would have Str 16, Dex 14, Con 14, Int 10, Wis 14, Cha 10, at first level. Greatswords would be +4 melee (1d12+4), with power attack, +3 melee (1d12+7). On a hit, that averages 13.5.
Since Str directly affects to hit, the Str-based fighter can afford an 18 in str at first level (or 16 before racial adjustment). Dex 14 is nice but not required, 12 is enough for most purposes. Let's say with Power Attack, Cleave and Weapon Focus Greatsword that's +6 2d6+6 (average 13 damage), or +5 2d6+9 with Power Attack (average 16), enough to one-shot most opponents at first level. AC is going to be low though, especially when Cleaving, but if you wanted AC sword'n board is better anyway.
Shortsword +2 melee (1d6+2) and +2 (1d6+1) on two hits yields 10. So in a full attack situation, the difference is quite small, even at 1st level. The two-hander can certainly do a lot more damage with a standard action, assuming no power attack and both getting +4 to hit, 9.5 versus 5.5. However, the Dex-based fighter still has +1 initiative and +1 AC over him. Unless you are fighting a low AC, high hit point foe with a relatively poor attack bonus, I don't see the two-hander has a notable advantage. Cleave is useful, but being in contact with so many opponents just makes the lower AC that much more of a weakness.
With my example, a single hit with greatsword without power attack deals more damage than both attacks hitting with TFW at first level. Not yes you could concievably start with 18 dex as well, but IMO str is more important to a dex fighter than dex is to a str fighter. The main advantage here is that with one weapon (greatsword) you can do as much damage as two shortswords, more because of higher strength and not halving str bonus for secondary attack.
As for rogues and rangers, rogues have to burn their sole feat at 1st level to go TWF and have a lower BAB, meaning a double whammy in terms of accuracy. Unless a ranger is fighting a favored foe, he will be in evey way inferior in melee to the fighter at 1st level.
Of course Fighters are (and should be) the best to fight at first level hands down. But a Rogue need not have bad to hit, and can make do without a str bonus since he can get sneak attack. In my experience the 20 dex 10 str rogue both hit and damaged more than the paladin in my group. Being human he could start with both TWF and Weapon Finesse at first level. Loss of bab is of course significant, but a high stat and "dumping" str makes up for some of it. Not to mention the Rogue's other abilities and skills...
Hmm I will see if I can make a decent str-based fighter with the same guidelines: I will make a new post for it.