D&D 4E The 4e Mystery Race is going to be...


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Mad Mac said:
There was the Orc Banebreak Rider in Night Below. As I recall though, it was based off a fairly old piece of concept art, so it might have been slipped in to replace some other mini that didn't work out.

You also have to consider that people have been griping about too many Orcs since Wardrums. Still, its a good point.

Doh, forgot about that one. Still, theres the rage drake in DoD that acts as an orc mount. I could totally get behind some savage plains/jungle orcs riding on drakes. It would give WOTC a good excuse to change their skin to green like the rest of the gaming world believes them to be.
 

I was leaning toward something Draconic, but the more I read the arguments the more convinced I am that it's the Orc. I guess they're keeping it hush-hush to avoid the wave of "they're turning D&D into WoW" complaints? Or maybe they're still deciding between a few possibilities (ex: the Goblin Ranger argument)?

As a LoTR guy I've always taken the Orcs = Monsters view, with exceptions being very rare. Adjusting that view would be an interesting experience.
 

Talislan said:
Again ...have a good weekend, and happy gaming.
Thanks. You, too. :D

Cignus, if they make kobolds a core race they may get me as a lifelong convert. I love me the kobolds!

But really, I want races to have PCs slaughter, too. With good loot.
 


KoshPWNZYou said:
As a LoTR guy I've always taken the Orcs = Monsters view, with exceptions being very rare. Adjusting that view would be an interesting experience.

Yep. There are VERY few depictions of orcs in any light that's generally positive:

* - Warcraft 3 and WoW
* - Eberron

And that's all I can think of. There may be more, but that's all I'm aware of.

I can sort of see orcs as a player race, but seriously, they've always been the screaming barbarian horde coming out of the mountains. OTOH, they're majorly changing the non-crunchy peanut butter for elves and fiends, so it isn't out of the question that they would make further changes.

I just pray that they're not portrayed similar to WoW's, you know, like Klingons.

Now, for kobolds...I've never understood peoples' fascination with them. My understanding is and has always been that they're vicious little feral semi-beasts. Including them as a core player race (in my completely and utterly unhumble opinion) would be a sign that someone's bad homebrew was intruding on the core game.

Brad
 

Lord Fyre said:
Bah!

Dump all the races and make everyone be flumphs!

FIFY to make more sense.
You're welcome!

I think it's going to be something new.

Now, for kobolds...I've never understood peoples' fascination with them. My understanding is and has always been that they're vicious little feral semi-beasts. Including them as a core player race (in my completely and utterly unhumble opinion) would be a sign that someone's bad homebrew was intruding on the core game.

I don't think they are feral, or else they probably wouldn't be so good at making those traps. Anyways, I love kobolds, but I have to agree on this point. If kobolds become core, they are going to go the way of gnomes. People will like them for a short time, then they will be reviled and later dropped in 5ed or 6ed.
 
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Yeah, I'm not sure how bonuses to mining and trapmaking equate to "feral." Meenlocks are feral.

Kobolds are the scary (mayhap even unseelie) flipside of gnomes: Both hide in the deep woods and the lonely hills. If you stumble into one's lair, you'll get sliced and diced; the other, you'll just end up naked and painted blue 20 miles away, with no memory of what happened.

They also make a great low level servants of dragons, for DMs who like their dragons to be big and scary, and not appropriate opponents at low levels.
 

Kobolds are not feral.

Kobolds are the paranoid survivalist type. Those type that live in a fenced in, well fortified bunker, afraid the government will come to take their guns or the apocalypse is neigh. Kind've like this guy.

Add in a Napoleon Complex, delusions of grandeur based on their draconic ancestry, and a fear of getting into melee, and you have the kobold.

And this is why I love them.

In one of my Eberron campaigns, the PCs are going to have to hire a riverboat to go upstream. They're likely going to end up with a boat full of Kobolds from Apocalypse Now.
 
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