To me comparing M:tG and D&D is like comparing Football and painting, both are things people do to have fun but both have a drasticly different approach to that fun.
M:tG is for directly competing against a person (or several people in a multiplayer game) D&D is about gettting together and creating a story together. What works well in one does not work well in the other (I have a hard time imagining how a D&D Tourniment would work).
As someone who plays both games I cannot see how people can think that M:tG is easier to learn then D&D. Both games take an evening to learn the basics, but while D&D can be mastered rather quickly Magic takes years and years to perfect.
M:tG is for directly competing against a person (or several people in a multiplayer game) D&D is about gettting together and creating a story together. What works well in one does not work well in the other (I have a hard time imagining how a D&D Tourniment would work).
As someone who plays both games I cannot see how people can think that M:tG is easier to learn then D&D. Both games take an evening to learn the basics, but while D&D can be mastered rather quickly Magic takes years and years to perfect.