The drake takes to the air again, slashes both Nicodemus and Sledge with his claws, and retreats back to the top of the cottage.
The other drake has managed to pull enough of the roof of the barn apart, and has reached one of his legs inside. He is clawing about furiously trying to snatch up one of the animals within.[sblock=Rolls]
Flyby Attack 1 (1d20+8-2=23, 1d6+4=9) Hit for 9 damage (Nicodemus)
Flyby Attack 2 (1d20+8-2=21, 1d6+4=5) Hit for 4 damage (Sledge)[/sblock][sblock=Map]
The door to the farmhouse is at J5, the double-doors to the barn are at P8 and Q8. They are made from old timbered wood and have a break DC of 20 (Strength check, standard action).
The windows can be forced open with a DC 15 Strength check as a standard action. Open windows provide superior cover to those inside. It costs 2 squares of movement to climb through an open window.
Fence: It costs 2 squares of movement to climb over the fence.
Walls: These 6-inch thick walls are made from heavy timbers. They can be climbed (Athletics DC 15) or broken (DC 25).[/sblock][sblock=Enemies]Drake 1 -
Dead
Drake 2 -
54 damage, bloodied, -2 to attack (from Brocc)
Drake 3 -
uninjured
Warwing Drakes are large enough to hold a rider, but these drakes are rider-less and appear to be feral.
AC-18
FORT-17
REF-15
WILL-16[/sblock][sblock=Status]Brocc -
uninjured
Mallick - 37/47
Nicodemus - 46/55
Sledge - 57/61[/sblock]