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The Adventures of the Knights of Spellforge Keep

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Re: Re: Re: jam-son

Neverwinter Knight said:


I tried it. Found a vamp, cast the spell & looked to see what happened. Lost 4 levels 'cause of that.

Thanks a lot! :D

Aw, dangit. That little trap was aimed at Richards. :D
 

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Immort said:
Although really, does anyone think that a creature with the whole improved grab/swallow routine that follows up with 10d10 damage no save ta the swallowed critter is appropriately a cr 7?

We can add this one to the "Dead Horse" pile.

Remorhaz are only dangerous if the party is on the ground and gets hit with an ambush. All it takes is a single flight spell to make them no threat at all. Ranged attacks are similarly effective. Anything immune to heat can dismantle a Remorhaz with no troubles -- even a warded PC won't have too much trouble with one.

So the real question with Remorhaz CR is how they're used. If it's from ambush -- where the party has no chance to avoid the initial attack -- then I would say it is fair to add at least 3 to their CR for conditions. But if you have any warning at all, they're ridiculously easy to deal with.
 

Re: Re

Originally posted by Celtavian
I was throwing out ideas to kill Accessiwal. I am assuming that he/she is a Great Wyrn White Dragon. Very nasty SR and AC if that is the case. I hope Kizz has Spell Penetration feats, at least if she decides to come back....*shakes head in sorrow*
Even a powerful party would have to be very, very smart about it and fight the beast on their terms. I recommend every party to take at least one Vek with them on such a quest! :)

Swallow Hole is such an overpowered ability. Very few if any can stand up to the ability. Last time we faced a creatured with Swallow hole it ate our dwarf Paladin a round after its breath weapon melted his short sword. He couldn't cut his way out and ended up dying. Very sad.
A dwarf paladin? I would imagine you had a lot of fun with this character!!! Not that I am somehow influenced by a certain movie a saw recently or something.

Wee Jas,

There is a spell in Tome and Blood called Energy Immunity. It is a 6th level cleric spell (7th level Sorc/Wiz) that grants total immunity to a single form of energy for 24 hours per casting. You can use this to ward your party efficiently, especially if you can make scrolls.
Personally, I love Ghost Form, which let me come out of RttToEE as a winner. That's a mage spell, though.
 

Tsunami said:
Grumbar's player sure does have a talent for coming up with great characters...

Thanks for the compliment....it took awhile to get into Grumbar espically after playing Dartan for the longest time. But i really like playing him now.
 



Wee Jas, as an idea, Old One's players set up a Yahoo group some time ago to duscuss stratagy amungst themselves. Of course we wouldn't be able to participate and Doc is trustworthy, so the idea may not be of use to you.
 

I think you'll be able to figure out what song this one's based on:

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

FOLLOW THE ROAD TO THE NORTH/WE'RE OFF TO KILL THE DRAGON

Follow the road to the north. Follow the road to the north.
Follow, follow, follow, follow,
Follow the road to the north.
Follow the road to the, follow the road to the,
Follow the road to the north.
We're off to kill the dragon, the terrible dragon of ice.
He may not have killed Kizzlorn's parents but,
He's never been really nice.
If ever an evil white wyrm there was, the dragon of ice is one because,
Because, because, because, because, because,
Because of the terrible things he does.
We're off to kill the dragon, the terrible dragon of ice!

- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -

Believe it or not, the idea for this stupid little song popped into my head while driving to go pick up pizza this evening. Not all that much of a "Wizard of Oz" fan, I had to look up the words to "We're Off to See the Wizard" on the Internet, and was a little disappointed to see just how short it was - not a whole lot to work with. But hey, they can't all be winners. :)

And while I'm making Wizard of Oz references, I might as well throw in another:

Kizzlorn, inside the belly of a remorhaz: "I'm melting!"

;) Sorry, Kizz.

Johnathan
Self-Appointed, Unofficial Bard to the Knights of Spellforge Keep Campaign
 

wow

I just recently discovered this site, and Ive been reading this thread and I just have to say, OMG. This is friggin awsome.

Doc: The way you keep this adventure going is just brilliant.

Vek: You are the MAN, im tempted to play change the deity of my current cleric to Wee Jas in tribute to you, but Tharizdun is much more evil :D (Playing RtttoeE atm, and im igoing to infiltrate our group as a Cleric/Doomdreamer of Tharizdun :D )

Jamison: I like the old evil Jamison best =D he friggin owned in Big A's cave. Yeah yeah, so you what if you have to touch everything you see, every campaign needs someone like that, whats the fun in a very carefull group that have to study everything for 3 weeks, and cast all sort of detection spell on them first?

All the others: You guys keep up the good work, but I have a thing for evil/evil looking characters :p


Oh and btw, I NEED MORE
 

I choose to believe that Doc is now, at this very moment or one soon to come, writing something for those of us who NEED MORE.

Write Doc?;)
 

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