The team started planning their investigation of Shaboath and Mavisha. After discussion they decided to not open up their visit by blowing up the bridge between the worlds as that seemed easy to do and so could be done later and would probably mess up any negotiations. They assembled a team consisting of themselves , the Monk Calily and the young(?) Ashima-shimtu. They arrived on the plane and started trekking across the dismal bog, and were met by the astral projection of the monkish figure (one of the savant's) which invited them to visit their underwater city, they descended a spiral staircase down a sinkhole as they did so they also failed their saving throws against being drawn into a mindscape which controlled what they could see and hear. Initially the changes were small so they did not notice the differences before they had all been drawn into the Mindscape, they did have Spell immunity and Mindblank effects up which boosted their saves and prevented Domination.
The journey ended in an inverted tower were they met a bunch of very grey dwarves and Blue/black skinned elved, completely ignorant of the stereotypes of these races they entered into discussion about the end of the world here and tried to work out the planar traits, they were able to confirm that the planar trait seemed to be the creation of an Underdark and the locals did not know why the world ended they thought something had gone wrong on the surface. Everything seemed to be going well when Nevla noticed that Mini-Ashima-Shimtu, had just walked through the wall and asked her about it. She revealed that they were in a mindscape and noone else was seeing anything. Nevla then tried to persuade Ashima to help, Ashima wants to avoid action they have worked out that she is afraid of taking actions because she fears becoming the Monster which Ashima-Shimtu was for most of her life, she is paralysed by the fear of responsibilty for her actions, Nevla takes responsibility for Ashima's actions assuring her that she will make sure that there are no bad consequences. Finally Ashima-shimtu teleported the team and one of the drow back to the Coaltongue which was sensibly left a safe distance from mind control range.
Here they assessed the true situation and determined they faced 4 Aboleth viziers and a grand master Aboleth which had ruled the world until the grandmaster grew bored and forgot to keep the world working, the viziers had kept the few remaining slaves alive but the world died. They decided the slaves needed rescuing and the Aboleth must die to make sure it did not sneak into their solar system. They considered a miracle to rescue the female slaves but that was not a good solution. Manuel wondered Iretha Ket's undead ritual could be used to turn all the slaves undead on a temporary or permemant basis but decided that as it required consent so would not work, the idea though of using the undead who are immune to mid control to deal with the Grandmaster was set. They considered a strike team of Musical magicians from Iretha Ket and Vampire Nuns from Bathory as well as turning some of the team undead. Then Manuel realised the Grandmaster was sleeping in the center of the vast cavern with no slaves around ,At last a morally valid target for the BOMB, so Miracle spells were used to turn Manuel(bomb and stealth expert) and William(teleportation ennabler) undead then accoampanied by Genevieve the Vampire Nun (Mellee support) the three would invisibly sneak into the center of the Cavern and detonate the BOMB teleporting out at the last minute. It was then decided that as Manuel had a stealth score of 61 in his steamsuit he would carry everyone. Immune to mental detection and pretty much immune to normal detection they crept down and planted the BOMB above the sleeping Aboleth teleporting out just before it converted a ha;f mile sphere of water and Mud to Burning corrosive freezing fire, the Savant died and linked to him so did the viziers. Manuel and William then managed to get ressurected. Immediatly Manuel started bugging William to use retrocognition so Manuel could'study the explosion for Academic reasons'. Help was sent from Av and Gloriana to get thr freed slaves organised
The team resumed their exploration from Iretha Ket, Gardoboreal with it's titanic and violent elementals the did not visit but magica study revealed it's planar trait of natural events spawning elementals and it went on the Hell No list,, Next they visisted Guay as they explored it they encountered the Steelshaper which threw them for a moment as they thought they had thoroughly killed him(correctly), he insulted them a bit and warned Nevla that 'She will betray you it is ineveitable" before being backstabbed by Padme , resulting in them awaking from a dream. They looked around a bit more and encounted a truly charming and charismatic pale blackhaired vampire who won them over with her wit and charm (the players realised this was some sort or image of Archfiend and Diplomancer Syrah from Ashima-Shimtu's mind) who reminded Ashima-Shimtu she would rejoin her eventually before they woke uo again and fled the plane, they determined that taking this plane would make people minds open for editing while they slept so it too got added to the Hell No List.
From there they moved to 10 which was not a blasted waste but the site of some Epic Battle between Flying fortress Zeppelins and the Shining Legion. Manual enthused about the wrecked automata and technology so they investigated . They confirmed that the wreckage was from a fight with the Shining Legion and that the tecnhology on display was briliant a fusion of the work of multiple inventors on the scale of Tinker. In the bridge of the Airship they found some records and also ressurrected the Captain and Chief of Staff and discovered Castle Wulfenburg as the airship was known had been the capital of an empire which had fallen during the fight between the Evil other and the Baron who ruled the empire and protected it's people. It seemed that the Baron and his top people had been taken by the Shining Legion. It seemed that this empire had been acceptable as a protector of the weak against the local mad scientists and the planar trait was that magic and science were more similar and that Mad Scientists were rather like Mad Wizards. Manuel liked this world and they had it as a possible alternative to Jiesse, Manuel could just create an icon he had a natural link to this world. (No prizes for guessing where I stole this world from, Manuel's player worked it out about halfway through their visit).
Going further North was ruled out as they wished to avoid any risk of contact with the Voice of Rot and starting a conflict before they were ready, likewise they were avoiding the west to avoid starting a battle with the shining legion. So they moved to 7 which was the furthest north they would go it was a plane with burnt out villages and dead cows, which again appeared to the the work of the Shining Legion. Moving through the rubble they found a black swanfeather cloak the residence of a powerful spirit which they spoke with via William. The spirit was the patron of a clan of free people whose world had been destroyed in a battle with terrible enemies who had raised a false element and goddess into the sky a great red moon and the fight for their peoples freedom shatterred the world. The world trait was "No One Can Make You Do Anything, and Respect your Chosen Leaders" a dichtomy which seemed to lead to local democracy and a loose organisation until an outside threat united everyone behind charismatic leaders. This sounded nteresting combined with some of the more autocratic planes to help keep people free (Again no prize for spotting my favourite RPG setting I stole this from)
They were about to move onto the Swamp Metarie before I remembered something I had meant to do earlier. A sending was recieved from William Miller saying he had some guests who wanted to speak with them. They returned to Ascetia and encountered 3 dead spirits King Aodhan, Mayor Macbennin and the young Nilasa Hume. The King had seen the Voice of Rot at the end of the world and had then encountered the other 2 spirits and they beleiving that the Constables would come to face the Voice of Rot had gathered information before returning to try and aid them. It seemed that the Voice of Rot was waiting on Reida but not alone, the 4 riders and professer Pardue were there to aid it and Machennin beleived they were linked by the rituals used by the whitches of Cauldron Hill so the Voice of Rot could not die until its minions did, the King was able to report he could feel the Power of the rites of Kingship flowing from the parts of the Arc where Risur lay so he advised Nevla to make her stand on Risuri soil. The group spoke with the spirits and confirmed that the King and the Mayor were content in death and the King was pleased with is successor, the King and Macbennin said they would go an d spy on the Voice of Rot and be ready to report to the team on Teykfa before they made their move. Nilasa had asked how Gale and the others she knew in life were doing and Queen Nevla had offerred to ressurect her, she was ressurected and moved to Av which would be safe until it was brought back into the world.
FInally they spoke with Obiliteras, they convinced it that the undead of Iretha Ket were not evil bringing along some of the young lovers they had been protecting to show that they were dedicated to preserving and not destroying life, then they told it about the daily undead attacks on Gloriana and it started to move towards Gloriana to provide it's protection