The Ancient Paths - Path I

~ The Adventurers ~

The skeleton fighting Hrolf lunges forward again to claw the cleric of Tyr, but is easily batted aside with the young man's steel shield.
Hrolf pushes the skeleton to the side with his block, presenting an opening in the undead's flank. The cleric swings to take advantage, but only strikes the skeleton's swatting wrist (1 Damage).
Dowkan brings his axe down on the ghast where Nae'talis' magical bolt of acid melted a hole in her shoulder. The weapon sinks into the undead's flesh, just stopping short of severing the arm (7 Damage 4 Cold). The undead half-elf's appendage hangs limp from her body, held together only by a frozen tendon.
The ghast flails her working arm at Dowkan in a panic to ward the dwarf away. For all the good it does her.
Sabriel fires another arrow at the skeleton, taking careful aim so as not to hit Hrolf, and clips the walking science project in the skull, just above the temple (2 Damage). The bone proves resistant to the arrow's malleable head, but the skeleton staggers anyway.
Nae'talis pulls a crossbow from under his robes, desperado-style, and fires at the incredibly helpless ghast. He shoots her in the foot (1 Damage).
Shadar caws in his master's ear from the wizard's shoulder.

~ Initiative ~

(6) Skeletons - 20
~ (5) Turned (6 Rounds)
Hrolf - 14
~ Sickened (56 Rounds)
Dowkan - @8
~ Sickened (46 Rounds)
Ghast - 8
~ Turned (6 Rounds)
Sabriel - 7
Nae'talis - @2

[sblock=OOC]Coup de Grace?[/sblock]
 

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Dowkan winds up again to deliver a hefty blow against the ghast (power attack for 3).

[sblock=coup de grace]Turned undead who cannot flee instead cower, suffering a -2 penalty to AC and losing Dex bonus to AC. This does not, however, make them helpless, which is the necessary condition to atempt a coup de grace.[/sblock]
 

Quiet you. You'd have done no better, the wizard projects to the bird, as he reaches for another bolt.

[sblock]Reloading and firing at the closest living target when possible.[/sblock]
 



Finding his attacks all but ineffective, Hrolf leads is attack with his shield hoping to bodily force the skeleton down and making it a easier target.
[sblock]Doing a trip attack, my sword isn’t doing a lot. So hopefully someone will have a better chance when it has a -4 ac penalty.
Ps. I have my office working, was waiting on a windows update to fix it. Sorry but really need office to post. Well don’t need it, but feel more comfortable if I do. [/sblock]
 

~ The Adventurers ~

The skeleton beats both of its claw-like hands against Hrolf's shield as the cleric surges forward to attempt to knock the undead creature off its feet. The cleric of Tyr stumbles in his push, sending himself and the skeleton into one of the open graves in the cavern floor (Critical Miss!). The skeleton tries to claw Hrolf as they plummet into the hole, but again only scratches the rim of the man's shield.
Dowkan raises his axe up over his head and brings it down on the cowering ghast's (11 Damage 1 Cold). Coagulated blood sprays the dwarven warrior like a shower of half-dry mud to reward him for his kill.
Sabriel fires an arrow into the grave Hrolf and the skeleton now share when she thinks she sees an opening. The arrow sticks into the thick clay making up the walls of the grave.
Nae'talis leaves Dowkan to clean himself up and turns to the jumble of bones and armor that is the grave of his cleric companion. He walks over, points his crossbow at the back of the skeleton's skull, and pulls the trigger. The quarrel breaks through the bone and pokes out of the skeleton's mouth (1 Damage). The undead human grabs at Hrolf's shoulders in its last throes of undeath and falls to the grave floor in a pile.

~ Initiative ~

(5) Skeletons - 20
~ (5) Turned (5 Rounds)
Hrolf - 14
~ Sickened (55 Rounds)
Dowkan - @8
~ Sickened (45 Rounds)
Sabriel - 7
Nae'talis - @2

[sblock=OOC]Of course I take some liberties when telling the story, but it always reflects the die roll :cool: [/sblock]
 

Nae'talis, frustrated, sighs at the repetition as he lowers his crossbow in one hand and raises his other to the next injured skeleton. To the nine hells with it, he thinks, sending a pair of glowing magic missiles in its direction.

[sblock]

~

Current buffs:

Mage Armor

~

Spells Remaining:

Level 0 (4 + 1)

Detect Magic **
Ray of Frost *

Level 1 (2 + 1 + 1 + *)

Color Spray *
Mage Armor
Magic Missle *
Sleep *

Level 2 (1 + 1 + 1)

Aganazzar's Scorcher
Melf's Acid Arrow
Scorching Ray [/sblock]
 

Dowkan gestures 'go' with his shield arm as Nae'talis as he gags on the ghast ichor. Taking a few moments to gather himself, Dowkan then looks around the room. Usually he'd be in hot pursuit of the skeletons, but not in his current state.
 

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