As the actual article goes, I don't find Voltramax's points to be nearly as salient as Angry's.
Agreed. It also sounds like, just from the information in Voltramax's article, that this was the last straw in a long series of disagreements. The 'sour grapes' tone in his article doesn't help that perception, either.
That said, it does seem worrying if the "official" AL response is to try and silence someone who wants to critique the program from the inside.
Well, let's be honest -- the guy had already demonstrated that he wasn't a very good ambassador for the program. Consider the distinction between a player posting the cool cert he got from playing AL at his local store versus an admin posting certs that will be given out for an unnamed event -- the latter is a lot more likely to create hurt feelings and a negative experience for a lot of gamers. People who spoil unreleased products get fired from actual companies all the time in the real world, and this isn't that much different. This doesn't invalidate Voltramax's criticisms, but it does mean we should take them with some pretty large grains of salt.
I don't think anything is to be gained by someone official commenting on this specific incident. On the other hand, I do think it's imperative that someone at WotC comment on the (now growing) perception of Adventurers League as 'Organized Play done on the cheap'. There's Angry's original rant, which has now spawned much more discussion and probably will continue to do so. There's growing evidence, such as the closure of WotC's own discussion boards, that WotC as an organization is still very much in a belt-tightening mode. There's the AL pre-gens, which were created as part of a contest among the Local Coordinators in AL, but which then got posted to the WotC website without so much as an edit for consistency between the sheets, much less a review for accuracy. Heck, for someone at WotC to actually effectively edit the character sheets for consistency, there would need to be an editing standard, which, since the sheets themselves were the result of another contest, probably doesn't even exist. (Note: that link goes to the WotC boards, and will be dead by the end of October of 2015.)
I'm looking at the cover page of an AL adventure I ran back when I was a store organizer back in 2014, and two of the three people listed as 'Development and Editing' are volunteers! It's all very well and good to say that you're going to make use of talented fans to help you promote your business -- lots of businesses do this -- but the AL volunteers have been going above and beyond for quite some time** to the point where it's almost unfair how much of the burden they carry for AL's success. I get that nobody at WotC is going to throw their managers or their Hasbro overlords under the bus, but someone who actually draws a paycheck from WotC needs to own this issue, and it needs to be at least one of the people actually listed as belonging to the "D&D Adventurers League Wizards Team".
** - Case in point -- while a lot of virtual ink was spilled on how AL was organized at GenCon 2015, the reality is that, at one point, there was a real possibility that no AL Epics would have been run there. The volunteer admins, after fielding a lot of criticism, decided to organize not just one but two Epics for GenCon. Some have chosen to accentuate the negative with respect to these Epics (not as interactive as past Battle Interactives, seemingly poorly organized, etc.), but the fact that they happened at all is a testament to how much the volunteer admins want AL to succeed, and the degree of labor, all of it a labor of love, they're willing to put in to make that happen. Though there are legitimate criticisms to be made of AL, every critic (myself included) should keep this point in mind: without the work of the volunteer admins, AL likely would already have fallen apart.
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Pauper