The Antigrol Tide (OOC)

I was right! ;) You had to post right before I did, didn't you? :p
Mallak said:
For HP, take half a hit die + con. (I personally prefer rolling dice, but I believe this is the best way to do things in a PbP game.)
So you're saying to take the average? Often times, it's better to specify "average" because on a d8 (for example), since the average is 4.5, then you take 4 at 2nd level, 5 at 3rd level and alternate thusly.
Mallak said:
To answer Jdvn1's earlier question about progression, make sure to toss in some flavor comments every now and then about how you're working on stuff, and I'll be happy.:)
Aww, that I means I have to remember beforehand. ;) That's okay, though.
 

log in or register to remove this ad

Jdvn1 understands correctly. As for hitpoints, sure, take the average. Take the lesser value every even numbered level and the greater value every odd numbered level.
 

Mallak said:
Your max skill ranks should have been as a first level character, not a second level character. I know this may confuse some people and others may want to debate the point, but just trust me on this. Now that you have leveled up, for purposes of feats, attribute bonuses, and max skill ranks you are currently second level.

Ack. Guess it's a good thing I didn't have to make many skill checks. :eek: Well, I guess I'll take the "restat" option, then, which ought to fix those as of 2nd level.

As far as feats in prep, at the moment Dodge, Precise Shot, and Far Shot are on the list as potentials. All of them fit with Mag's general desire to stay out of melee / keep from getting hit, though I figure which one he takes will largely depend on the encounters he may have between now and then. Sound reasonable?

jason
 

Sounds excellent.

Pushing yourself during encounters is a great way to add some flavor to a feat. If you often attack from several range increments out, that works great for Far Shot, especially when coupled with practicing distance shooting in your spare time. As an example of a flavorful way of working towards Precise Shot, you might often shoot into melee during combat and spend your off hours engaged in knives or darts, playing games where you have to hit a certain part of a target and miss other parts.

I'm sure everyone can come up with many splendid ideas that fit with their character.
 

Question about our new divine caster and his place in the world. I'm just trying to figure out Mag's reaction, mostly. At the moment, I'm playing his as seeing Malachi as something of a minor miracle; Colmarr had said it might be possible for humans to learn magic, but it's generally unheard of.

Malachi's response marks him as divine rather than arcanely powered, so I just wondered how common divine casters are. With no human clerics, I figure they're rare in general, but have they been around since before the Elven contact, or is divine magic, too, something just recently discovered?

thanks,

jason
 

EDIT: Nevermind, I saw the post where you said half a HD, so I get 6 HP for second level, correct? (+2 for CON).

-------------------------------

I was assuming that there were divine casters out there (for example, the shaman in Noonchuck's tribe), just that they were few and far between. Is that correct?

Thanks!
 
Last edited:



Strahd_Von_Zarovich said:
So let me understand, Do I need to raise Grondar level or not?
he is Thug 1 Com 1, what do I need to raise ?? if anthing at all?

The way Mallak's doing things, the Commoner level essentially doesn't count toward your Effective Character Level. So, you were ECL 1 before, even though you had a level in each of the two classes. Now you're ECL 2, so you can take another level in Thug (I'm assuming Mallak would require notice ahead of time if you were going to multiclass as something other than Thug), with whatever new abilities / skill points/ HP that entails.

Hope that helps (and that I explained that right).

jason
 

MummyKitty said:
EDIT: Nevermind, I saw the post where you said half a HD, so I get 6 HP for second level, correct? (+2 for CON).

-------------------------------

I was assuming that there were divine casters out there (for example, the shaman in Noonchuck's tribe), just that they were few and far between. Is that correct?

Thanks!
If you have a d8 hit die, then yes.

Divine casters are amazingly few and far between. Anything above 0th and 1st level spells are probably completely unheard of.
 

Remove ads

Top