That's the main function of hit points, I think.
If you've lost half your points and the enemy is standing, then you might be in a fair fight (or worse). If you're taking more than you dish out, that's definitely a bad sign.
A retreat can sometimes be turned to advantage (e.g., the Romans in the Battle of Pydna, 168 BC).
Tossing your shield is just the primary example of lightening your load for fleeter feet.
Having a ransom can help with some kinds of foes.
If you've lost half your points and the enemy is standing, then you might be in a fair fight (or worse). If you're taking more than you dish out, that's definitely a bad sign.
Yes! Fleeing blindly can dump you "out of the frying pan, into the fire"!howandwhy99 said:As a player I don't always do this, but good strategy means having a good exit strategy too.
A retreat can sometimes be turned to advantage (e.g., the Romans in the Battle of Pydna, 168 BC).
Tossing your shield is just the primary example of lightening your load for fleeter feet.
Having a ransom can help with some kinds of foes.