Jolly Giant
First Post
I've been DMing an evil campaign for almost 5 years now, and it's been the most fun I've ever had gaming! It's been a very refreshing change from always playing heroic good guys. I recommend it!
Though the PCs have alignments ranging from LE, via NE (leaning towards N), to CE, and they all belong to different faiths, they've stuck together and stuck up for each other more than any other PC-group I've been involved as a DM or as a player. Not that they havn't sometimes gone off on individual quests, but they've never plotted against each other or backstabbed each other in any way.
The "tricks" I've found most successful in preventing them from fighting between themselves are these:
1) Make sure they have common enemies.
2) Make sure they always have so many enemies after them that they need to stick together and watch each others' backs.
3) Make sure to give them decent rewards for their joint efforts; let them see that teamwork pays off.
Three very simple rules that have worked great for my campaign!
Though the PCs have alignments ranging from LE, via NE (leaning towards N), to CE, and they all belong to different faiths, they've stuck together and stuck up for each other more than any other PC-group I've been involved as a DM or as a player. Not that they havn't sometimes gone off on individual quests, but they've never plotted against each other or backstabbed each other in any way.
The "tricks" I've found most successful in preventing them from fighting between themselves are these:
1) Make sure they have common enemies.
2) Make sure they always have so many enemies after them that they need to stick together and watch each others' backs.
3) Make sure to give them decent rewards for their joint efforts; let them see that teamwork pays off.
Three very simple rules that have worked great for my campaign!