The Banewarrens

"Yes," says Krug. "We found him, we can get the gold, we go back with all our limbs attached. This is what I call a successful venture," concludes the dwarf.
 

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OoC:Gru, see my comment in your Thoughts game as to my posting.Needless to say, My comp is dead and my new one has not yet shown up.

IC: Verakka nods his reptilian head, the spines flexing, raising and lowering as he cants his head this way and that.
'As I see it, retreating to replenish supplies would be a good idea, however, I do not relish leaving a Lamia here in this Place. I say we track the Devil down and Kill it. If we leave it, it may be better able to plan some nasty suprise for us upon our return here.'
 

"Based on what we were told of who entered, there are some minotaurs, lamia, and a green hag. I'm sure that we could handle them, but getting Kelerecent to safety and informing the church should come first. If we were to press the attack and not inform others, were we to perish, none would know what we have learned," Titus said. "That said, I suggest we head tot he surface and inform the church. Perhaps they can better assist us in our assault of the creatures down here."
 

Keia said:
"Based on what we were told of who entered, there are some minotaurs, lamia, and a green hag. I'm sure that we could handle them, but getting Kelerecent to safety and informing the church should come first. If we were to press the attack and not inform others, were we to perish, none would know what we have learned," Titus said. "That said, I suggest we head tot he surface and inform the church. Perhaps they can better assist us in our assault of the creatures down here."

"Words of logic and well spoken at that. I concur with Titus' cautious approach. Expedience is not always the best path to follow" Morden agrees.
 

Verakka shrugs, "No matter, the Beast will wait, it has nowhere else to go. Let us make haste to the surface then, for I'm sure that Kalerecent has much to tell his Superiors.
 

Look, our enemies will stay in this dungeon waiting to be slaughtered. They will soon regroup and leave, for what reason do they have to stay? The green hag already went through without them, thanks to heroic actions of Kalerecent. Or, they will await our return to destroy us in ambush. We already have one of their number captured, but she knows nothing. We need to find out why they are here, and retreating to the surface solves nothing. Malikar says, attempting one last time to change their minds.

Of course, if his oration was unsuccessful, he was no philosopher; he would follow the group rather than to continue a pointless argument. He reflects on what his mentor would say, if he was alive.
 

Verakka nods, his view mirroring malikar's, though the others seem to feel that a sojourn back to the surface was the wisest course.
Group consensus seemed the manner that these folks ascribed to, so the Lizardman would abide by a Vote.

OoC:I would prefer to hunt the Bad Guys down as well, but if the spell users are low in power etc... I understand a need to go back up.
 

Cautiously you make your way back through through the room with the huge mechanical device to the entrance of the tunnel. With lit torches and readied weapons you make your way back through the mile-long passage to the manor house above.

There is a small surprise when you return to the house. The orc is gone, her ropes untied. Thankfully you removed her armor and weapon to a safe spot, so she is unlikely to present much of a threat in the short term.

Stepping back out into the sunlight, Kalerecent praises Lothian's goodness. He carries the body of Rsanir over one shoulder, and asks that you accompany him to the Chapel of St. Gustav in Midtown. He is sure that the priests will restore Morden, since his malady was incurred in Kalerecent's rescue.
 


"Ah... so what have we learnt in our quest," says Krug. "I won't mind a drink," he quips, waiting to hear if anyone will be buying.
 

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