These are questions I would like answered based on responses I have received so far.
How many rounds would it take for a 30th level character to kill a 30th level monster?
I'm thinking 3 rounds. Characters are the heroes. Conan rarely struggles or suffered a lot of damage in movies and comics. But he was sufficiently challenged.
How many rounds would it take for a 30th level monster to kill a 30th level character?
I'm thinking 5 rounds. It should be a bit harder.
rounds, a 1st level character to kill a 1st level monster?
my answer, 1 round
rounds, a 1st level monster to kill a 1st level character?
my answer, 3 rounds
I don't want a new character to be killed by just one successful attack by a monster. I want to allow at least one round for the character to get some healing.
How many rounds of combat do players play before they start to get tired of it?
My answer is 3 rounds.
What should be the highest maximum hit points of a character?
Of a monster?
For monsters, I'm thinking the return of hit dice. It should be 30x4, 6, 8, 10, or 12 hit dice. For characters I'm thinking a 30th level fighter type should have his or her constitution score + 12 points per level up. This really gives me, the DM, a chance to try to hurt the characters but not allow me to kill them easily.
a fighter type character would have possible max hit points of constitution:22+30 levels of 12 hit points. hit points:382
a monster's max 30 levels x 4, 6, 8, 10, 12, 30d12+22
What should be the highest maximum ability scores, modifiers and level-up bonuses?
I'm thinking a maximum natural roll of 3d6=18
+1 to all abilities at 11th and 21st level.
+1 to one ability at 11th and 21st level.
Maximum possible Strength22(Modifier:+6)
What should be the range of feat bonuses to ability scores?
+1 weapon proficiency, +1 improved, +1 weapon focus for a total of +3
What should be the maximum magical bonus from magical items?
my answer, +6 longsword for example
What should be the maximum damage of a power?
My answer is 3[w]+15levels+6abilities+3feats+6magic=ex. 3d12+30
I only want to roll 3 dice not 14 dice.
so, a 30th level monster with hd30d12 could have 360 hit points attack at 1d20+30 and do 3d12+30 damage
a 30th level character will have 382 hit points attack at 1d20+30 and do 3d12+30 damage.
That's 66 hit points maximum possible damage in 5 rounds to cut down a monster with 360 possible max hit points.
a 1st level character will have a max possible constitution 18+12 hit points for fighter types. 30 hit points and attack at 1d20+5 and do damage of 1d12+4+1 for weapon proficiency 1d12+5
a 1st level monster could have a max of 1d12 hit points for a total of 12 hit points attack at 1d12+5 and do damage of 1d12+5 possibly.
Now, because wizard types and cleric types will get a burst 1 square attack maximum burst 3, they should get less hit points to balance it all out.
fighter types 12 hit points per level up
rogue types 10
cleric types 8
wizard types 6 + constitution 18+6=24, so if a 1st level monster does maximum damage of 17, the wizard can still live and get healing unless another monster hits, which is quite possible and makes it still challenging.
Right now, Loth has 634 hit points. The math gets a little troublesome here.
Right now, in Pathfinder, some spells do an additional dice of damage per level.
Time for maximum limits.
How many rounds would it take for a 30th level character to kill a 30th level monster?
I'm thinking 3 rounds. Characters are the heroes. Conan rarely struggles or suffered a lot of damage in movies and comics. But he was sufficiently challenged.
How many rounds would it take for a 30th level monster to kill a 30th level character?
I'm thinking 5 rounds. It should be a bit harder.
rounds, a 1st level character to kill a 1st level monster?
my answer, 1 round
rounds, a 1st level monster to kill a 1st level character?
my answer, 3 rounds
I don't want a new character to be killed by just one successful attack by a monster. I want to allow at least one round for the character to get some healing.
How many rounds of combat do players play before they start to get tired of it?
My answer is 3 rounds.
What should be the highest maximum hit points of a character?
Of a monster?
For monsters, I'm thinking the return of hit dice. It should be 30x4, 6, 8, 10, or 12 hit dice. For characters I'm thinking a 30th level fighter type should have his or her constitution score + 12 points per level up. This really gives me, the DM, a chance to try to hurt the characters but not allow me to kill them easily.
a fighter type character would have possible max hit points of constitution:22+30 levels of 12 hit points. hit points:382
a monster's max 30 levels x 4, 6, 8, 10, 12, 30d12+22
What should be the highest maximum ability scores, modifiers and level-up bonuses?
I'm thinking a maximum natural roll of 3d6=18
+1 to all abilities at 11th and 21st level.
+1 to one ability at 11th and 21st level.
Maximum possible Strength22(Modifier:+6)
What should be the range of feat bonuses to ability scores?
+1 weapon proficiency, +1 improved, +1 weapon focus for a total of +3
What should be the maximum magical bonus from magical items?
my answer, +6 longsword for example
What should be the maximum damage of a power?
My answer is 3[w]+15levels+6abilities+3feats+6magic=ex. 3d12+30
I only want to roll 3 dice not 14 dice.
so, a 30th level monster with hd30d12 could have 360 hit points attack at 1d20+30 and do 3d12+30 damage
a 30th level character will have 382 hit points attack at 1d20+30 and do 3d12+30 damage.
That's 66 hit points maximum possible damage in 5 rounds to cut down a monster with 360 possible max hit points.
a 1st level character will have a max possible constitution 18+12 hit points for fighter types. 30 hit points and attack at 1d20+5 and do damage of 1d12+4+1 for weapon proficiency 1d12+5
a 1st level monster could have a max of 1d12 hit points for a total of 12 hit points attack at 1d12+5 and do damage of 1d12+5 possibly.
Now, because wizard types and cleric types will get a burst 1 square attack maximum burst 3, they should get less hit points to balance it all out.
fighter types 12 hit points per level up
rogue types 10
cleric types 8
wizard types 6 + constitution 18+6=24, so if a 1st level monster does maximum damage of 17, the wizard can still live and get healing unless another monster hits, which is quite possible and makes it still challenging.
Right now, Loth has 634 hit points. The math gets a little troublesome here.
Right now, in Pathfinder, some spells do an additional dice of damage per level.
Time for maximum limits.
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