Nephtys said:I think I might join, but there's a lot of information to process spread out over a lot of posts. What do I need to know to create a character? (Where are the party now? Level? Allowed classes? Ability scores?)
The parties, depending on what one you wish to join, are in a ruined Azerai fortress fighting a horde of zombies, and a camp/town named 'New Holyhall'.
The second group, the 'On the Town' group are perhaps ideal for joining--though there is a now NPC Druid named Devon who's up for grabs in the 'In the Woods group'.
The allowed races are, at the moment--Human, Half-Elf, Half-Goblin, Nibelungen Hobyea, Nibelungen Cobyea, Termani Elf, Ogre (who use the Half-Orc stat block), Changeling (from Eberron, though they aren't doppelganger descendents here), and Wood Goblin.
The allowed classes are all the PHB ones, plus a pair of homebrew--the janissary, which are a liberal adaptation of--a certain class from a certain book that can be found on page 3 of the Tur An Tiel thread--and the Zealot, an adaptation of the Sohei, who get Cleave or Mobility at 2nd level, and then, depending on their choice, Great Cleave or Spring Attack at 8th. (Also, their ki frenzy is called divine zeal, and their favored weapon is generally that of the diety they serve.)
Level is 1st, with the 32 point selection version of creation. Also, if you choose the On the Town bunch, you might want to make a combat character--it's presently a priest, a rogue, a bard, and a sorcerer.
And if you give me a vague concept of what you want, I'll help fill in the details so you can make your background.
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