The Campaign OOC Thread


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Mmm, try it again. This time put something in the note, i know it says optional, but I think i heard somewhere before that it wont work properly with out anything typed into note. Just put ability.

click on any part of the entry that comes up and should go to a list of your rolls, what you got, and what each roll was.

Remember, 4d6 drop the lowest I believe.
 


13 13 13 12 15 17 Are my rolls I will edit this to post my character.
I decided that I don't know what I want to build, so I guess I will make progress sooner or later. It doesn't look like anything is happening though.
 
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Well some knowledge of how this character is gonna get into the group would be appreciated. I don't want to make a history that wouldn't fit.
 

Im planning on taking this character into the runecaster PrC from Player's Guide to Faerun

Name: Dorn Runehammer
Race: Dwarf
Class and Level: Cleric 1
Alignment: Lawful Neutral
Deity: Dumathoin
Size: Medium
Age: 63
Gender: Male
Height: 4’ 2’’
Weight: 154 lb.
Eyes: Green
Hair: Red
Skin: Dark

Strength 13
Dexterity 13
Constitution 15
Intelligence 15
Wisdom 17
Charisma 10

Fortitude (2 Base+ 2 Ability)
Reflex (0 Base+ 1 Ability)
Will (2 Base+ 3 Ability)

BaB/Grapple: 0/1
Attack: Maul +2 (d10+1/x3)
Ranged Attack: Javelin +1 (d6+1/x2) 30ft. Range

HP 11
AC 17 (1 dex, 4 armor, 2 shield)
Flatfooted 16
Touch 11

Initiative: +1
Domains: Craft and Metal

Skills Racial bonuses only apply on stone or metal items
Concentration 4 Ranks+2 Ability
Craft(Weaponsmithing) 1 Rank+2 Ability+2 racial
Craft(Armorsmithing) 1 Rank+2 Ability+2 racial
Appraise 1 Ranks+2 Ability+2 racial
Craft(Metalworking) 4 Ranks+3 Skill Focus+2 Ability+2 Racial
Spellcraft 4 Ranks+2 Ability

Feats
Weapon Focus(Maul)
Exotic Weapon Proficiency(Maul)
Skill Focus (Craft(Metalworking))
Improved Toughness
+1 caster level on creation spells

Equipment:
50 Gp 30 lb Scalemail
15 Gp 15 lb Maul
20 Gp 15 lb Heavy Steel Shield
02 Gp 02 lb Backpack
05 Gp 10 lb Trail Rations
02 Gp 16 lb 2 Waterskins
01 Gp 00 lb Wooden Holy Symbol
05 Gp 05 lb Artisan’s Tool
01 Gp 02 lb Caltrops
01 Gp 01 lb Armor Maintenance Kit
04 Gp 00 lb Money Belt
16 Gp 00 lb 15 Gold Coins, 7 Silver Pieces, 10 Copper Pieces
05 Gp 10 lb 5 Javelins
02 Gp 01 lb Dagger
117 Lbs Being Carried

Spells
Level 0
1 Detect Magic
2 Create Water
3 Mending

Level 1
1 Bless
2 Protection from Evil
* Magic Weapon
 
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Indeed. As far as history, not much to say. You'll wake up in this inn having had a weird dream where you fought blue dog-men with smooth skin. When you come down for breakfas, lo and behold: the 7 others you fought with in the dream. and you have a ring with your name and three other names engraved on it.
 

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