The Canterbury Tales- Chapter 4: Dead Drunk

OOC: 10XP!? Now I wish Borric failed the fear saving throw and ran like a little girl for all that effort. ;)

Actually we will catch up soon. The next encounter we will likely get 1.5 times the XP of everyone else due to still being 1st level. It's all good.
 

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Krindorf settles his chin after the beating. Odin was not very helpful dring the fight. With his ego broken he takes his shield and his weapons and walks away, in silence. Perhaps alone in the cold forests he'd feel better.
 

Francis walks over to Borric, Sir Richard, and the retreating back of Krindorf, clapping slowly, sarcastically, "Well done, gentlemen, great display. I'd've joined in, but I didn't want to muss up my clothes," he points at the mud, charcoal, and occasional spot of blood.
 

"Ah-ha, have it!" The Professor exclaims not really knowing what has been going on around him.

He takes the new "ink" and starts to draw an abstract eye/spider motiff on the top of his suitcase. When finished he stands back to look at his work.

[sblock=OOC] "Casts" Arcane Mark :p [/sblock]
 

Duncan shakes his head. "Waste of energy, there. My brothers and I would fight like that sometimes, but nothing came of it, 'cept us being out of breath at the end."

It would certainly be interested when the group returned to their scouting duties... Would Krindorf calm down about it, or hold a grudge? To himself, Duncan mutters, "Only time'll tell that one."

He looks at the Professor as the odd little man jumps with an exclamation. His eyebrow rises as he hesitantly says, "Um... Well done? What is it?"
 

Borric recovers his breath and approaches the viking, offering his hand and forearm to grasp. With what he hopes is a disarming smile, he says, "Actually, I don't think you are pudgy nor short. After that aggravating dream I was just itching to stretch my muscles some. No hard feelings is there?"

Then he leans a little closer and mutters so only Krindorf can hear, "Next time I say we pick on the knight, he's a little too stuffy."
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Borric Hawkins
 

"Hmm... What is it?" the Professor asks a little bewildered.

"What is what?" he asks Ducan in all seriousness. Looking again Duncan notices the mark on the case is gone.

[sblock=OOC] think absent-minded professor :p [/sblock]
 

Krindorf looks at the man's face and frowns. "I do not forget offences Borric, least fer a hand shake. Make a bigger offer if ye wish to win my blessin´ again." Without saying anything else Krindorf continues outside.
 

Borric lets his hand fall to his side and watches the Viking sulk away. He shrugs and returns to his bedroll by the fire. He picks up his mandolin again and tunes it. He will play a few more tunes to entertain, but hold off on the teasing lyrics and humor. Apparently it is unappreciated and some people have had their feathers ruffled enough for one night.
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Borric Hawkins
 

Unsurprisingly, the caravan master was not pleased by his scouts behavior. "I don't know what has gotten into the lot of you, but we were unable to wake some of you up for your turn at watch last night, then you cause this commotion. I am going to give you the benefit of the doubt and say that this trip has been rough on all of us. Baalbek is before us, so why don't you go inside and settle in at the Dry Canteen? It is the only gathering place in this city that you will find an opportunity to drink alcohol and gamble, since the owner knows whose palm to grease. If you go there you'll be able to at least blow off some steam before we continue onwards. I will pick you up tomorrow morning, so please stay out of trouble until then." He gives each party member 5 gold pieces and 20 silver pieces to use and as payment for their recent work.

The scouts enter Baalbek, which is a small city with some Greek, Roman, and Islamic influence. Several ancient buildings are still occupied from times of antiquity, though the skyline is pierced by more recent towers and domes. You find the gathering place that was mentioned by a wooden sign depicting an upturned and open canteen.

The Dry Canteen is a stone structure with rain-soaked gray blocks and a hay-strewn floor. The place is quiet and unseemly, with two bleary-eyed and wrinkled old men playing a game of chess in the lonely center of the room. An equally gray and wrinkled man is sitting behind a long table with various canteens and pots for sale behind him. You contemplate leaving, believing there to have been some kind of mistake.

But that's when you notice the sound of laughter and music beneath your feet. There seems to be a cellar to this building and some Western-style livelihood out of sight of the local authorities.
 

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