The Captain's Caper! (Dunamin judging)

OOC: Sorry about the delay. Had family in town the last few days.

"No, there is no boat. She has everything she needs brought here to her where she stays most of the time." the dragonborn reveals finally.
 

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"Ready are we for this fight? Is out of the question to rest, yes?" Girth's eyes are sad as they survey those of his companions that are wounded.

"Now is better than later I fear. Surprise before realisation comes, her guards are dead. But healthy is better than wounded also. What say you?"

He glances over at the slain drakes: "These creatures, can we poison recover?"

[sblock=OOC]Nature roll 5! Roll Lookup [/sblock]
 

I need no more rest. I suppose it's the jungle, then. Very well, it seems you'll live a bit longer, scaly friend!, alexander addresses cheerfully the dragonborn.

[sblock=short rest]We do want the dragonborn to lead the way, right? Or you think it's too risky? Alex will spend one surge and be back to full HP. 8 surges left. A fresh AP too, I guess.[/sblock]

[sblock=mini-stats]Alexander Duran- Human Fighter 2
Initiative:+2 Passive perception:19 Passive Insight:13
AC:20 For:18 Ref:15 Will:14
HP:41/41 Bloodied:20 Surges value:10 Surges/day:8/11
Speed:5 Languages:Common, Imperial(=elven)
AP:1 Second Wind:1
Basic Attack: +9 vs AC, 1d8+4
Opportunity attack: +11 vs AC, 1d8+4
Powers: Cleave, Sure strike, Tide of iron
Covering Attack
Comeback strike, Boundless Endurance*[/sblock]
 

"I've taken a beating," Hrav says, as he wipes the last of the acid off his face, "but I'm still plenty able to dish it out, so long as you mates got my back."

[sblock=Healing]Hrav is at 12/31 HP with 3/8 surges left. Can I get a couple Inspiring Words from Quag to heal up and keep a surge left for the boss battle?[/sblock]

[sblock=Hrav's Info]Hrav Kortaga- Male Bugbear Rogue 2
Passive Perception: 18, Passive Insight: 17
AC:18, Fort:15, Reflex:17, Will:12 -- Speed:6
HP:12/31, Bloodied:15, Surge Value:7, Surges left:3/8
Action Points: 1, Second Wind: not used
Resist 5 Necrotic, 5 Poison
Powers-
Deft Strike
Piercing Strike

Predatory Eye
Student of the Sword +1 and Mark
Torturous Strike
Tumble

Blinding Barrage
Deathcut Armor (Daily)

Full character sheet[/sblock]
 

Always got your back, mate! says Alex to Hrav, with a small smack in the bugbear's back.

[sblock=ooc]urgh! I didn't notice Hrav had so few surges left! garyh, have Hrav stick real close to Alex. I'll try to take up as much enemy pressure as I can. Maybe Hrav should also try to use shurikens more than rapier for now. Alex's got 8 more surges, and two healing powers (heck, I've never even used Comeback strike once since the very beginning!), so far as healing is concerned, Quag can pretty much ignore Alex as long as he's standing.[/sblock]
 

Quagmire gives Hrav a hearty slap on the back. "Those don't look so bad, they've just bled a lot. Rinse 'em off a bit in salt water; it'll sting like a case o' the burnin' pox, but you'll feel better after."

[sblock=ooc] Quagmire's at 18/31 with 4 surges left, too, so I think we're looking at three short rests. Here are four inspiring words: 2, 5, 2, 4. Hrav get the first two, Quagmire the third one, and whoever needs it the fourth one. After that, Quagmire is at full health with 2 surges left. I confess I'm a bit nervous about going into a big encounter this low on resources. Do we really not have time to rest? On the plus side, I think we've hit a milestone, so we get APs.
[/sblock]

[sblock=Quagmire stat block]Quagmire Weaselcrust- Male Hobgoblin Warlord 2
Passive Perception: 11, Passive Insight: 11
AC:18, Fort:15, Reflex:14, Will:15 -- Speed:5
HP:31/31, Bloodied:15, Surge Value:7, Surges left:2/9
Initiative +7, and grants nearby allies +2 to initiative
Action Points: 0, Second Wind: not used
Powers: Wolf Pack Tactics, Viper's Strike, Hammer and Anvil, Inspiring Wordx2, Hobgoblin Resilience, Bastion of Defense, Knight's Move, sneak attack
[/sblock]
 

[sblock=OOC]Well, I guess there would be nothing stopping you from getting back on the Bloody Wake and sailing back out to sea to do an extended rest. Azrael would want to pack the cargo back up first, but that's doable I suppose.[/sblock]
 

[sblock=ooc]well... we'd lose the element of surprise and we could be assaulted again while packing the cargo...
But hey, Alex is in top condition, so you guys decide. If you're worried, we can rest.[/sblock]
 

[sblock=ooc]I wanted to let you know that I'll be away, without a stable internet connection for the next 4-5 days. I'll try to post as much as I can, bt I don't know how much I'll manage.[/sblock]
 

"I'll stick close to you, Alex," Hrav says. "You've got a knack for distracting blokes at just the right moment for me to stab 'em through the heart."

After Quagmires words, he adds, "Ya know, I think my Ma used to say that, too. Heck of a pirate, my Ma is."

[sblock=Tactics]Regarding the surges - yeah, acid'll do that. :)

The trourlbe with shurikens is that it's tougher to get combat advantage. I'd have to get fancy with Stealth. And I really haven't even tried to learn those rules yet. ; ) Flanking with Alex is good enough for me.[/sblock]

[sblock=Hrav's Info]Hrav Kortaga- Male Bugbear Rogue 2
Passive Perception: 18, Passive Insight: 17
AC:18, Fort:15, Reflex:17, Will:12 -- Speed:6
HP:31/31, Bloodied:15, Surge Value:7, Surges left:1/8
Action Points: 1, Second Wind: not used
Resist 5 Necrotic, 5 Poison
Powers-
Deft Strike
Piercing Strike

Predatory Eye
Student of the Sword +1 and Mark
Torturous Strike
Tumble

Blinding Barrage
Deathcut Armor (Daily)

Full character sheet[/sblock]
 

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