arbados
Explorer
I'm considering creating an adventure where the group must enter a castle to recover something.  The something is irrelevant as the main fun is with the castle.  I want it to be alive and be the primary nemesis and obstacle as they try and complete their goal.  My post here is to ask for ideas on what a "living castle" could do to ones that enter unwanted.
				
			 
				 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		
 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		