[sblock]
Isida said:
Give me a searching roll, Difficulty Task 2 please. Int task, should that become relevant
Roll to see how random searching for shinies went:
1d20=20
Oooh, nifty.
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Isida said:
Sevarr Trim looks at Father Seren as if he's lost his wits. "You're sure, Father?"
Seregal tries to look convincing as possible. "I'm quite sure," he says, glancing over their inhuman allies. He was about to continue on in that vein, when Duncan delivers his doom-laden speech.
Seregal gives Duncan a steely look; after all of his work to get Sevarr to calm down, Duncan has now stirred everyone up again with the fears regarding the abhuman army. "Nice one, gladiator," Seregal mutters to himself, cracking his fingers.
Seregal forces himself to beam disarmignly. "What my companion means to say, Caravan Master, is that, while we're taking a few precautions, we know what we're doing and we're taking steps to uh, ensure that our new allies won't be the threat that they might appear."
He pauses, realising that Wisco's latest development is adding an extra wrinkle in the mix. He pats Sevarr reassuringly on the back. "Trust in the Truth," Seregal says.
[sblock]Roll to convince Sevarr that we know exactly what we're doing and we can all calm down. Trained in Trickery and will spend points of Int.
1d20=12[/sblock]
Seregal quickly sidles after Echo. "I though they were under our control," he whispers at her in a low voice.