The Chaos Effect updated 10/11/05 Exit the Dungeon + New Players intro

"Leave them, they will find their way out eventualy, but we need not trouble with them. They are simply defending their home." Vander says.
 

log in or register to remove this ad

THE CHAOS EFFECT
SEGMENT 062

Both of these take place in Sharn-

"Randrak Huk'ar?" asks a small (even for a gnome) courier. You look down in suspicion at the small messenger.

"What of it?"

"I have been asked to relay this message to you." The gnome hands you a scrollcase. You open it and question the markings. "I was told you may need help with that. I have been told that if you wish, I can lead you to the location you are asked to attend."


ACTION?


The warforged known as Ghost studies the stairway. He had recieved information that he was requested to appear here. He hopes it is not the criminals again. He is becoming tired of their constanct attempts on his life. Then you see a figure and approve. It is Hunson Holdest. He works for the Breland government and sometimes as a Dark Lantern.

You go to him and he nods. "I have a request of you. Do you except?"

ACTIONS?



Welcome to the CHAOS EFFECT PLAY by POST
 

Tamin pauses, "Is there a reason not to help them on our way out? Having allies here might not be a bad idea."
 

Jdvn1 said:
Tamin pauses, "Is there a reason not to help them on our way out? Having allies here might not be a bad idea."

Nat 20 on Wisdom check- It was you folks that removed the ropes and "invaded" their homes. Keep that in mind. (game time that occured like a month ago but to them it was within 15 hours.
 

ooc: "It's all a big misunderstanding" wouldn't work? We didn't know this was their home and we just needed to get one item. We acted in self defense. Assuming we could communicate (at least indirectly), along with the act of kindness, it doesn't seem unreasonable that we could work things out. No one was killed or anything (right?).
 

"Let's just leave these creatures behind and get out of here. They're of no use to us now..." Spike says while walking towards the entrance to the cave.
 

Vadner d'Deneith

Jdvn1 said:
Tamin pauses, "Is there a reason not to help them on our way out? Having allies here might not be a bad idea."
"Kick their ropes back down as we leave, no need to leave them stranded, but we should flee quickly then, for we did invade their home, and I believe we're unwelcome."
 

THE CHAOS EFFECT
SEGMENT 063

Learning from past mistakes, you carefully leave the small dungeon with Jaskin's forgotten bag of maps. The rope were reset for the kobolds whom either remain in hiding or leave you alone.

When you leave the cavern you find no horse (sorry). You hope it ran away and was not eaten by Kobolds or something much worse. It is late evening.


Camp here or begin walking down the trail?
 



Remove ads

Top