Cameron said:A flawed analogy.
From the top.ShadowDenizen said:Cool.
Because this conversation is intersting, despite us being on opposite ends of the gaming spectrum.
SO, if your world is so deadly, in your opinion, (referencing the "Tyrannical King" bit specifically), would a PC with low Charisma and no Diplomacy ranks be sub-optimal? SHould he be punished by the King?
Tell me more about this "style"; what type of campaign do run?
Using RAW? Core Books only? Kitchen Sink style?
This might help me understand.
And throwing a bone a players way (Throwing a special item his way, digging into his background, having his flaw be a CATALYST for adventure, rahter than a punishment) doesn't seem it would change the style or tone of the game.
Speaking for my group only...
We roll up characters togehter.
Typically, at least two of our characters know each otehr in a "friendly" manner.
And I typically tend to fill the "Vacant" role after everyone ele decides what to be. My new charcatre (Eldritch Ivy, Warforged Sorceress) is the first character where I KNEW what I wanted in advance,and made her accordingly.
Again, sounds like harsh DM'ing to me.
Just becase someone isn't optimitzed,doesn't make the PLAYER or the CHARACTER an idiot.
As I said, everyone excels at SOMETHING, and it doesn't have to be combat.(Referencing the Tyrannical King bit..Maybe this "Sub-Op"character is the one to parlay with the king?)
Incorrect again.jdrakeh said:It's not an analogy. SOME PEOPLE LIKE PLAYING FLAWED CHARACTERS. SOME PEOPLE DISLIKE PLAYING FLAWLESS CHARACTERS. YOU DON'T GET TO DICTATE WHAT PEOPLE LIKE. It's a reality.
System mastery is an interesting thing. Being able to see the numeric reality behind the flavorful descriptions may make things initially seem blander than they were before you understood how they worked. This will pass.Particle_Man said:I had a curious experience recently. I am planning out a character with a particular concept and realized that it was sub-optimal. I asked for and received advice on how to optimize the character and then found that when I tried to make those changes the character lost something. It effectively died in my head, in the sense that I lost interest in playing it until I "reset" it to the original sub-optimal state.
I don't know if I am even making sense, but do things like this happen to other people?
Nifft said:I wonder if you lost interest because the character became "more optimal", or because it became less yours.
WarlockLord said:Does anyone run the same characters through different games? I find I am struggling not to...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.