kensanata
Explorer
** Red Hand of Doom spoilers! **
I am currently moving my campaign to the planes. We started out with some self-written adventures in Kitsunemori, ran Barrow of the Forgotten King, I changed the Weapon of Legacy one finds at the end to suit one of my players, moved into Red Hand of Doom, and at the end of chapter four I agreed with my players that the aspect of Tiamat was going to be upgraded from CR 13 to CR 20-25 and be the campaigns big boss at the end. Plus I had bought the Planes of Law boxed set and City of Brass. So I devised a backstory of how a LG god tricked Tiamat into killing a paladin wielding a magic sword and having it modifyied it in the City of Brass, having it end of on one of the Material Planes such that Tiamat and the sword would end up on the same plane five hundred years later. (Some more details on a Planewalker thread.) The players have have recently arrived in Lunia and figured out part of the story and have several "subquests" available to them right now. One of them being "go to the City of Brass and find the mastersmith that modified the sword for the agent of Tiamat." We have one level 10 character, four level 9 characters, and a dead level 9 character soon to be level 8 in the party...
I'll probably use the "Getting to the City of Brass" adventure mentioned above, some roleplaying at the gates, maybe have the players get caught up in an intrigue, drop some plot hooks, and see whether the players are interested in staying.
I am currently moving my campaign to the planes. We started out with some self-written adventures in Kitsunemori, ran Barrow of the Forgotten King, I changed the Weapon of Legacy one finds at the end to suit one of my players, moved into Red Hand of Doom, and at the end of chapter four I agreed with my players that the aspect of Tiamat was going to be upgraded from CR 13 to CR 20-25 and be the campaigns big boss at the end. Plus I had bought the Planes of Law boxed set and City of Brass. So I devised a backstory of how a LG god tricked Tiamat into killing a paladin wielding a magic sword and having it modifyied it in the City of Brass, having it end of on one of the Material Planes such that Tiamat and the sword would end up on the same plane five hundred years later. (Some more details on a Planewalker thread.) The players have have recently arrived in Lunia and figured out part of the story and have several "subquests" available to them right now. One of them being "go to the City of Brass and find the mastersmith that modified the sword for the agent of Tiamat." We have one level 10 character, four level 9 characters, and a dead level 9 character soon to be level 8 in the party...
I'll probably use the "Getting to the City of Brass" adventure mentioned above, some roleplaying at the gates, maybe have the players get caught up in an intrigue, drop some plot hooks, and see whether the players are interested in staying.