Voss said:Ah. The joys of exception based design. The pages and pages of errata and clarifications dealing with how individual abilities interact with other individual abilities.
Gort said:The cleric's command prayer can be used to cause a creature to slide 3 squares - it does this by compelling them to take the action themselves. But what if a creature can't physically accomplish this? By the rules as written, they'd move anyway. Even an immobilised creature somehow manages to move itself.
Doesn't this seem a bit silly? I mean, I could see the power working if it was a giant holy fist shoving someone 3 squares, but it has the "charm" keyword, so I can't even re-flavour it.
Should the command power (or the immobilised condition) be errataed to prevent this?
Voss said:Ah. The joys of exception based design. The pages and pages of errata and clarifications dealing with how individual abilities interact with other individual abilities.
Destil said:Agreed. Command and Cause Fear should have been given some sort of 'Compulsion' keyword which could spell out how these work (and ideally give both a bit more kick by forcing the target to spend their own actions).
Mourn said:I can agree with the Compulsion keyword, but not with forcing people to expend actions from the action economy on things. Forcing that would make a lot of abilities far less useful than they are.
KarinsDad said:For example?
Mourn said:Any power that allows an ally to move or shift would automatically eat up a move action in addition to the power user's spent action. I also don't want to use up both my standard and move action for the round because two powers used by others moved me. Then there's the ability to prevent a melee creature from using most of it's abilities simply by using forced movement, since that would use up it's move action, and it would need the standard action to either move into melee range or take a charge (thus, not using any of it's normal special abilities). Then there's the whole cost of the movement... if a target is slowed and I use Thunderwave to move him 3 squares, that would eat up two move actions with a simple at-will power.