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A large band of narleths, led by several advanced narleths that also have the drider template applied to 'em. Several spider-eyed goblins (w/class levels) serve as scouts & 'quik strike' assasins. A coven of spider eyed goblin females & narleth females serve as the spell power of this spidery goodness----you could also add the nettlecloud template to some of these for even more trouble----heck, give the narleth some class levels, insert the vermin rider prestige class (from Plot & Poison) amongst them & then add some giant to colossal vermin & you'll have a really nasty strike force-----yes, I realize I have a problem:P

Edit: changed chine to s.e.goblins & choldrith to s.e.goblin & narleth females for a more scarred lands feel:)
 
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A more "traditional" variation of Ao's Stone Troll:

Half Red Dragon Troll!

That's only a CR7, so for some extra nastiness you could make him a Clr4 (unassociated class, so only counts as CR2) for some liberal use of Resist Energy: Acid, extra healing and more goodies. And what the heck, give him a Spell Resistance item as well...
 

Remind them about how fun it was to be scared of orcs. A decent number of 4th-6th level barbarian orcs should do the trick. Have them work together, use improved trips and others such tactics.

Some nice tactical feats from Complete Warrior will spice things up.
 

Contest Six Entry: I'm not a DM so I'm not that great at this... but I would say something big enough to ingest one of the characters always proves to be a challenging eno:):):):)er. :)
 

Anything from the Psionics Handbook. Psi critters can make psi attacts without spending power points. Sooner or later the PCs will fail enough saving throws. Works even better if they are in a cage or a pit.

DM: You all fall into a 60' pit. take 20 points of damage. The sides are kindo of soft. You can probably climb your way out.

Player: Ok. We go up.

DM: As you dig out the earth to make handholds you expose a small mole. It attacks you psionically. Make a save.

Player: I kill it. I make my save.

DM: Two more appear. Make two saves.

Player: I kill them too. I make my saves.

DM: Eight more appear. Make eight saves. You seem to have come accross the mole equivilant of a city. Or maybe some sort of mass migration. Like lemmings.

Player: Uhm ... I kill three of the moles and fail two of the saves.

DM: Another eight appear. Make thirteen saves. Hee hee hee, I love this game.
 

Actually, being a fan of the game and not the dice, I'd say really screw with them. Don't put a monster in the mix at all. Give them a situation that they have to overcome, where they *could rush in, swords waving, but likely should not.

I'd recommend a game of political situation. A complex plot involving the highbrows of society where, if the PCs attack them (or even expose the plot), they will be hunted by waaaaaaaay more guards, soldiers, etc than they could chop through. Make it to where they must use subtlety and try NOT to be noticed. If they are the types that love a fight, it will hurt them more to not be able to fight than any horde of Great Wyrm Red Dragons could think of doing...

If you MUST use monsters to exact your revenge, I would say do a home-brew or use something obscure from a book they likely haven't picked up. Demons are always a nice touch. :) Just make sure they're nastier than standard. If it's purely a revenge thing, I wouldn't even bother balancing the things ;)
 

A troll cleric with Resist Elements (fire) and Resist Elements (acid) cast upon himself, along with as many buff spells as he can possibly cram in. Trolls are CR 5. Since cleric is a "nonassociated class" for a troll, a 6th level troll cleric should be CR 8, and prove to be near impossible to defeat for your party. :)
 

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