Perhaps I am Asperger's or something; I don't feel like it's about interacting with the DM the way I do it. The DM is basically playing the role of the X-box in Dragon Age: Origins -- it would feel weird to say the core mechanic there is about "interacting" with the computer. It's about the player deciding things and seeing what happens.
I also tend to not do anything that isn't on my character sheet or in the rules... being able to do those things is what the game hooked me with, and that's what I want to do. If I can argue someone into something, but I
don't get to roll an Intimidate check, I'm not happy.
I think this is what Zak S's
most recent post is about -- people who play D&D, but without social skills. I think the next time I watch people fudging the rules I'll try to see it from the perspective Monte's quote seemed to come from: "for them, this is just a way to get their emotions entrained together and feel friendly. Like a party."