For a real world scenario, it's relevant, but in the actual game, how much of a difference does it make? When people need the diamonds, they're probably not going to be thinking of carats or color or clarity or cut, but will be thinking in terms of how much they're going to need to pay for the diamonds anyways.Theory.
I'm trying to find a tidy way to address what happens if the value of diamonds somehow changes. Unfortunately, this does not seem to be the way to do it, given how diamonds are apparently priced in the real world.