megamania
Hero
CREATION SCHEMA
SEGMENT 367
“AVOID THE DRAGON”
4/22/14
VULT 9, 999
“Where the frig are we?!?” screams Play as the three of them materialize in a forest.
“Mabar…. I think.” Says the dwarf as he debates what to do next.
“Dark… yeah… Mabar is the plane of death.” Says the archer.
“Dolurrh is the plane of the dead. This isn’t it. I’ve been there- this isn’t it.” Says Play still being extremely cautious. “Can we go back now?”
“Shortly. Give the dragon time to play with the fiend I accidently released.”
“That’s good- just great. Now we have a fiend to deal with also?!?” The archer is nearing the limit of his patience.
The dwarf stares and sighs. He sees the strain is beginning to get to the Archer. He is a protector by nature- and now several of his teams have been decimated in recent adventures. “We go back in an hour or two. Allow the two to beat on each other. The survivor will leave to either flee or lick their wounds. “
=Thank you Avireal…. of the Clan of Water Scorpions.= Says the gnome with a nod of gratitude.
The drow offers him water. They are in a very large room made of stone. Glyder suspects it is a Giant’s ruin.
“How is it you can speak in my mind?” asks the inquisitive drow.
= power of faith in part…. Magic if you wish=
=it is good but you are not a mage… what are you?= she thinks instead of says now beginning to follow Glyder’s lead.
=What do you mean?=
=Your hands are soft. You carry no components. Except for some of your equipment our people sense no magic on you. But they sense….. time and distance. How can this be?= Her light purple eyes look into the gnome’s eyes. They are powerful, fierce yet compassionate.
= What I can tell you is there great danger to your people in those ruins. Danger so great it may destroy this land… all of the land. We came to stop it. I fear we have failed=
=The land yet exists. If you are to fail- it has not happened yet. Tell me more small one.=
He studies her eyes and begins… from the beginning.
SEGMENT 367
“AVOID THE DRAGON”
4/22/14
VULT 9, 999
“Where the frig are we?!?” screams Play as the three of them materialize in a forest.
“Mabar…. I think.” Says the dwarf as he debates what to do next.
“Dark… yeah… Mabar is the plane of death.” Says the archer.
“Dolurrh is the plane of the dead. This isn’t it. I’ve been there- this isn’t it.” Says Play still being extremely cautious. “Can we go back now?”
“Shortly. Give the dragon time to play with the fiend I accidently released.”
“That’s good- just great. Now we have a fiend to deal with also?!?” The archer is nearing the limit of his patience.
The dwarf stares and sighs. He sees the strain is beginning to get to the Archer. He is a protector by nature- and now several of his teams have been decimated in recent adventures. “We go back in an hour or two. Allow the two to beat on each other. The survivor will leave to either flee or lick their wounds. “
=Thank you Avireal…. of the Clan of Water Scorpions.= Says the gnome with a nod of gratitude.
The drow offers him water. They are in a very large room made of stone. Glyder suspects it is a Giant’s ruin.
“How is it you can speak in my mind?” asks the inquisitive drow.
= power of faith in part…. Magic if you wish=
=it is good but you are not a mage… what are you?= she thinks instead of says now beginning to follow Glyder’s lead.
=What do you mean?=
=Your hands are soft. You carry no components. Except for some of your equipment our people sense no magic on you. But they sense….. time and distance. How can this be?= Her light purple eyes look into the gnome’s eyes. They are powerful, fierce yet compassionate.
= What I can tell you is there great danger to your people in those ruins. Danger so great it may destroy this land… all of the land. We came to stop it. I fear we have failed=
=The land yet exists. If you are to fail- it has not happened yet. Tell me more small one.=
He studies her eyes and begins… from the beginning.