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The Darkness That Comes Before [Closing Down]


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Well, way I see it, many societies had very, umm, physical punishment on record (hey, up until the 1700's Roman Dutch law included the use of torture for questioning victims - ok, suspects if you insist.....)
 

I've finally updated Ian to the new Psionic rules, and I've picked up a number of new nice powers. Read Thoughts and Inflict Pain (speaking of torture :]) could have been quite useful, but I suppose I can't use them retroactively during the interrogation and we'll have to wait until after the coming battle.

Here's my new powers-list btw:
1: Astral Construct (Expand Knowledge), Psionic Charm, Conceal Thoughts, Detect Psionics, Mindlink, Defensive Precognition,
2: Detect Hostile Intent, Inflict Pain, Read Thoughts, Psionic Suggestion,
3: Crisis of Breath, Ectoplasmic Cocoon,

Power Points: 17/37 (Approximately. Since I've converted in the middle of the day I don't quite know, some powers changed levels in the switch. It seems about right, though)
 
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I think you used the 3.0 version of Spellcasting Prodigy, the 3.5 version does not grant any DC increase anymore.

And unless there is a psionic equivalent, it would actually grant you no benefit at all as it is written in Player's Guide to Faerûn, altho it is not much of a stretch to let it work on bonus power points as well. ;)

Hmm... maybe you should just drop it (it's really not very good anymore) and pick up Expanded Knowledge once more (for Ectoplasmic Cocoon, altho you technically cannot even learn this power AFAIK, I suppose it's ok, since it would be a bit silly, if you suddenly couldn't use it anymore ;)).

Bye
Thanee
 
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Thanee said:
I think you used the 3.0 version of Spellcasting Prodigy, the 3.5 version does not grant any DC increase anymore.

I didn't know that... That's too bad.

Thanee said:
And unless there is a psionic equivalent, it would actually grant you no benefit at all as it is written in Player's Guide to Faerûn, altho it is not much of a stretch to let it work on bonus power points as well. ;)
I agree completely. :) It's a pity there are so many more spells and feats for arcanists than for psionics, the huge difference in potential options leads to unbalance. (But I know your opinion about psionics differs :lol: )

Thanee said:
Hmm... maybe you should just drop it (it's really not very good anymore) and pick up Expanded Knowledge once more (for Ectoplasmic Cocoon, altho you technically cannot even learn this power AFAIK, I suppose it's ok, since it would be a bit silly, if you suddenly couldn't use it anymore ;)).

Bye
Thanee

It has become his signature power, but he was always a Telepath... I'm not sure what to do. Maybe I could get a dispensation from the normal rules for Expanded Knowledge...
Erekose?
 
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Well, as I said, I'd just let you pick it with Expanded Knowledge in this special case, altho you would have to be 7th level normally... it's probably the closest, that could be done and the power isn't really out of line for this level.

Anyways, I'm not the DM, obviously. ;)

Bye
Thanee
 

Thanee said:
Well, as I said, I'd just let you pick it with Expanded Knowledge in this special case, altho you would have to be 7th level normally... it's probably the closest, that could be done and the power isn't really out of line for this level.

Anyways, I'm not the DM, obviously. ;)

Bye
Thanee

I remember the updated version of Ectoplasmic Cocoon was discussed earlier in this thread when it was thought you could coup-de-grace someone under it's effects. Erekose at that time said that despite it being raised to a 4th level power had said that Ian could keep it as a 3rd level power. That and I'm too lazy to go back and read through for more details, but yeah... tired... 2 1/2 hours of sleep last night... must eat and go to bed.
 

Yep, that was for the 3.0 psionics, tho. The 3.5 psionics are a lot different.

BTW, Serpenteye, shouldn't you keep the psicrystal maybe?

Bye
Thanee
 

Thanee said:
BTW, Serpenteye, shouldn't you keep the psicrystal maybe?

Maybe, but now when I have to pay a feat for it I'm not sure. It's practically useless tactically, and as a role-playing tool it is one-dimensional and limits Ian's interactions with the other characters. I'm hesitant paying a feat for a mere +2 to bluff.
 
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There are surely better feats availble. ;)

Altho Psicrystal Containment (or whatever it is called, the feat, that let's you keep your psionic focus twice) is pretty useful.

Bye
Thanee
 

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