Majoru Oakheart
Adventurer
The problem is that as soon as you allow ANYTHING to stack you open it up to abuse. This was the situation they were trying to correct from 2nd edition when people would load up with ALL of their spells since they all had an effect and make one party member WAY too powerful.
So, they make stacking rules, allowing them to put a limit on a character's power due to multiple spells. Only they introduced too many different bonus types, so anyone who wants to be too powerful simply gets around the rules by finding things that DO stack.
If you cast spells/wear magic items that give you +6 enhancement bonus to strength, +5 morale bonus to hit and damage, +5 luck bonus to hit and damage, +1 haste bonus to hit, etc...They might as well remove the bonus types since they don't matter in the slightest. The goal of the stacking system was to prevent over stacking of bonuses, but it doesn't work.
So, they make stacking rules, allowing them to put a limit on a character's power due to multiple spells. Only they introduced too many different bonus types, so anyone who wants to be too powerful simply gets around the rules by finding things that DO stack.
If you cast spells/wear magic items that give you +6 enhancement bonus to strength, +5 morale bonus to hit and damage, +5 luck bonus to hit and damage, +1 haste bonus to hit, etc...They might as well remove the bonus types since they don't matter in the slightest. The goal of the stacking system was to prevent over stacking of bonuses, but it doesn't work.