shilsen
Adventurer
Sounds like the M&M system to me, and I mean that as a good thing. In M&M, at any given power level, you have an assigned cap for skills, attack bonuses, damage, saves, etc. You can have small tradeoffs for particular characters if the DM allows (e.g. if Attack and Damage are capped at +10 each, you could trade off 2 pts of Attack to get Attack +8, Damage +12).Plane Sailing said:An alternative method to restricting stacking is to cap the maximum bonus.
If the rules said (for instance) that you can have no more than a total +6 bonus to anything (AC, saves, abilities, whatever), and they then let you stack away to your hearts content but capped the maximum bonus you could get no matter how many different sources it came from... that might work too.
Cheers